#561 Solves "The coremod does not have a MCVersion annotation" message
Added MIT license to all api files
Merged api and lang READMEs
Merge pull request #587 from yueh/readme

Closes #584 Merged api and lang READMEs
Merge pull request #588 from yueh/api-license

Added MIT license to all api files
Update readme to reflect the api and lang repo merges

Removed recursive statement when cloning
Updated the order for building 
Clarified instruction for setup
Added information to squash commits when contributing
Format the dependencies
Added language code reference for quick look-up
Bump channel to beta
Closes #593 Updating RF Integration to use version 1.7.10R1.0.2

The new update contained a split of the IEnergyHandler into the IEnergyReceiver and IEnergyProvider.
Since all tiles in AE2 are basically IEnergyReceivers we use them and changed the detection of opposing tile entities from IEnergyHandler to IEnergyReceiver
Merge pull request #595 from thatsIch/e-593-newrfapi

Closes #593 Updating RF Integration to use version 1.7.10R1.0.2
Fixes #604 Crash on crafting

The AE2 has in the contract that the item field in an IAEItemDefinition can be null due to the fact, if a special item is deactivated. This needs to be checked.

The base code was enhanced through Javadoc and split in responsibilities
More precise javadoc of IStorageCell

Reflects the internal implementation of StorageCells
Merge pull request #562 from thatsIch/e-561-mcversion

Solves #561 "The coremod does not have a MCVersion annotation" message
Also use the player's inventory to handle NEI fills

If the items for a recipe are not available in the ME network when you
shift-left-click the NEI question mark, also try to pull from the
player's inventory.

The 'ic' local variable was renamed to 'testInv', as it's used to test
the IRecipe on various crafting propositions to see if the item
satisfies the recipe.

Closes #564, "Shift clicking "?" on NEI recipe ignores items in the
player's inventory".
Changed Sounds + Materials + aligned to vanilla

Aligned it to Quartz
Merge pull request #575 from riking/recipe-pull-player

Use player's inventory to handle NEI fills
Merge pull request #610 from TheJulianJES/Sound-Material-Fix

Changed Sound and Material, also aligned some to vanilla
Fixes #572 Enable inventory validation for any kind of Player
Merge pull request #616 from thatsIch/e-572-valid-inventory

Fixes #572 Enable inventory validation for any kind of Player
Merge pull request #605 from thatsIch/b-604-craftingcrash

Fixes #604 Crash on crafting
Fixes #624 Missing check to disable features