Shady Camera created and put in the example scene
Current work on Shady Camera
camera looks correctly
Merge branch 'master' into shady-camera

Conflicts:
	VajraFramework/ExampleGame/XCodeProject/ExampleGame/ExampleGame.xcodeproj/project.pbxproj
	VajraFramework/Vajra/Engine/Components/DerivedComponents/Camera/Camera.cpp
	VajraFramework/Vajra/Placeholder/Tesserakonteres.cpp
	VajraFramework/XCodeProject/VajraStaticLibrary/VajraStaticLibrary.xcodeproj/project.pbxproj
Fixed missed merge condlicts
More camera work, some simple movement functions, added skeltons for other needed functions.
Added property to plist to hide status bar
Fleshed out camera behavior
Polished up core ShadyCamera functionality
Function name capitalizatoin
Various code clean up
Fixes for style
Merge pull request #18 from VajraFramework/shady-camera

Shady camera