- Added animation to TNT when hit.
Merge branch 'master' into develop_dimitri

Conflicts:
	PinballPlanet/Assets/Scenes/Mine/Pinball_Mine.unity
 - Fixed rotation of mine cart at the end of the bridge.
 - Added animation of mine cart at end of bridge.
 - Added Crystal Shard that jumps out of mine cart when it hits the barrier at the end of the bridge.
 - Fixed formatting in Coin script.
 - Added public int variable that sets how many coins are spawned by Chest in pirate level.
- Mine cart now drops crystals when hit by the ball.
Merge remote-tracking branch 'origin/develop_wouter'

Conflicts:
	PinballPlanet/Assets/Scenes/Mine/Prefabs/MineCart_Parent.prefab
 - Updated .hgignore file to exclude .pidb and .pidb.meta files.
 - Updated visuals Mine
 - Changed prefabs