fix typo; make printout about the presence of vertex colors more accurate
small improvements to model loading documentation
Update all examples to work on OSX
Merge branch 'belak-master'
add tips for identifying causes of OpenGL error messages
update readme
Replace GL_CLAMP with GL_CLAMP_TO_EDGE in ogl3-prerend
Merge pull request #4 from belak/master

Replace GL_CLAMP with GL_CLAMP_TO_EDGE in ogl3-prerend
Update ASSIMP-INSTALL.txt
Update VRPN-INSTALL.txt
Allow people to run programs even though they are outside of the directory containing the exectuable and shader files
forgot preprocessor check for previous commit
If vertex colors are missing, try to use material color instead. Add vertex color + diffuse shading option to ogl3-assimp
Merge branch 'master' of github.com:skuhl/opengl-examples