Did some testing
added OpenGL context request
Merge remote-tracking branch 'origin/master'
textures working on mac
Fixed some mush stuff
Merge branch 'master' of git@github.com:landonepps/MOE.git

Conflicts:
	FGame/src/OnInit.cpp
SDL surface format standardized
mesh yeah stuff
Merge branch 'master' of git@github.com:landonepps/MOE.git

Conflicts:
	FGame/src/OnInit.cpp