Add qml-box2d submodule
Removing all Box2D-based items and properties
Initialize Box2D plugin
Added some box2d examples based on qml-box2d
disable building examples and demos that won't work with the switch to qml-box2d
white space fixes
Added the gamescene example back fixed up for the qml-box2d branch
Remove Material entity, it's not used anymore
dropped demo and examples that used old box2d code
Make Entity a subclass of Box2DBody for propery physics integration.  Note they will only have physics if they are a child of a Box2DWorld.  Scene now iterates children of Box2DWorld looking for entities for updates.
Updated ref for qml-box2d submodule
Updated qml-box2d submodule to fix a potential crasher in angularVelocity
removed shapes that are now available as fixtures in qml-box2d
updates for examples based on changes in qml-box2d calculations
Dropped build depends for libbox2d-dev and bump snapshot
Merge pull request #14 from kenvandine/packaging

Packaging branch update