Ported the camera code
Added changes/fixes for Linux, possibly broke for Macs.
Merge branch 'dev-pm14' into dev

Conflicts:
	source/game/camera.cpp
Apple gl compatibility
give credit where credit is due
:)
Fixed ifdef and a warning.
added defines and stuffs
Ported input class
basic camera movement and a quad to check for reference
Fixing Jeff's Math (yet again)
updated readme
cleaned up camera code
updated readme
Merge branch 'input' into dev