dunno
concepting nav mesh
same as before
duno who e is bruv
merged Anton_Assignment
redone what I did on wednesday and forgot to push, added in 'setpos X Y Z' works in any state that uses App::camera
Massive UI overhal, not finished, Added pivot locations for all constructors(center point), updated element bounds(WIP) Added VertexBatch class(used like gizmo's but more dynamic) Added simple Gizmo shader, renamed Lagoon Cubemap so it will map correctly, Removed large Sky Cubemap
Updates to VertexBatch, fixed console return strings
VertexBatch is now templated, works but still heavily a work in progress.
Added UITexture, started commenting and cleaning code
Preperations for assignment 2
updates for assignment 2. Now meets requirements
Final changes, assignment 2
Merged GUI