fixed cube mapping
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	modified:   src/Yage/Rendering/Backend/Renderer.hs
	modified:   src/Yage/Rendering/ResourceManager.hs
	modified:   src/Yage/Rendering/Resources/ResTypes.hs
	modified:   src/Yage/Rendering/Texture.hs
	modified:   src/Yage/Rendering/Types.hs
	modified:   yage-rendering.cabal
removed factor (forcing real pixel value)
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	modified:   src/Yage/Rendering/Viewport.hs
removed print
On branch development
Your branch is ahead of 'github/development' by 2 commits.
  (use "git push" to publish your local commits)

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	modified:   src/Yage/Rendering/Texture.hs