Started StateMachine
Defined StateMachine
Added MainMenuState
Finished mainmenu state
Updated BaseState
Update
Added code to exit
Included QOL header

https://github.com/Godofdrakes/Godofdrakes-CPP-QOL
Update
GameState now makes/updates/draws/deletes player and lane objects
Added movement
Added object containing strings to textures
Changed default drawfromcenter for entity and player
Added map tiles
Added cars

class Car : public Entity
Car bugfixes
Added more cars and fixed sprite offset issue
Updated car speeds
Refactored car functions, added log lane
Minor edits