scripted most of the teleport slam. Replaced menu dinos with the newer models.
Merge branch 'master' of https://github.com/Okomikeruko/UVU_CyberDino into Robert_new_hud
Got ride of the item switching as well as fixed the size of the dinos in the menu.
Merge branch 'master' of https://github.com/Okomikeruko/UVU_CyberDino into Robert_new_hud
Merge branch 'master' of https://github.com/Okomikeruko/UVU_CyberDino into Robert_new_hud
TeleportSlam  now takes into account the multiple colliders that the spherecast hits. Also There were some small changes to the menu and hud scripts
Merge branch 'master' of https://github.com/Okomikeruko/UVU_CyberDino into Robert_new_hud
Somehow the t-rex prefab got corrupted but it's functioning now.
Linked Inventory to the HUD. Removed deleted script from the dino prefabs.
uncommented position graphic on the hud.
Merge remote-tracking branch 'origin/Robert_new_hud'

Conflicts:
	UnityProject-CyberDino/Assets/Resources/Dinosaurs/Resources/Troodon.prefab
Corrected issues with the Troodon Prefab that prevented in game animations.
Integrating the new Spino mesh's weight painting.
The TRex prefab has "use gravity" enabled again. Also, the moving glow lines are smaller.
changed pickups with new images, added more functionality to the drop items
Replaced turret model and Turret Projectile
Merge branch 'PickUps'

Conflicts:
	UnityProject-CyberDino/Assets/Resources/Dinosaurs/Resources/Troodon.prefab
Material Change
Merge branch 'Sam_master'
Current Changes