[cmake] Fix the build of stereopixel pocolibs bindings

There was two typos which prevent the compiler to get the correct build
flags.
Fix #438
[doc] add install note w/robotpkg
[builder] fix frequency comments
[builder] fix frequency comments (missing)
[pocolibs] Fix image output using viam poster

At some time, it needs a gross hack (a rotation of PI against pitch) to
have the image in the right sense, it seems to have been fixed at some
point.
[velodyne] rotate in core instead of logic bricks
[pocolibs] Add some output for velodyne-like sensor

Fix #439
[pocolibs] Add a dummy overlay for velodyne-genom module
[builder] add fullscreen option
[sockets] camera use memoryview(bgl.Buffer)

bge.texture.ImageRender is an image buffer,
which is faster to convert than its raw `image` attribute.
[multi] add debug mode in multi node sockect serv
[tool] blend dtm move to custom origin

Take our GeoTiff meta-data to move the terrain to its custom origin.
[tool] blend dtm cleanup after displace
[tool] blend dtm use grid instead of plane

can control x,y subdiv
and move Z - min(heightmap)
[tools] add hybrid node to visualize real robot

using multinode_server (socket, JSON, asyncore)

NOTE: StreamJSON should be extern, but cant import `pymorse` in python2
due to `concurrent` module (python3 only, in `pymorse.future`)
[tools] remove old converter from tree

Those scripts where used to convert MORSE 0.6 scenes to MORSE 1.0
... That's "pre-history" :D
[tools] remove dtm to GeoTiff (use clara)

use https://github.com/pierriko/clara instead
pep8: comparisons with None

Comparisons to singletons like None should always be done with is or is
not, never the equality operators.
[builder] set {place,aim}_camera deprecated

use set_camera_{l,r}otation instead.
[builder] set simulation camera properties

Make sure the CameraFP has always the same resolution,
and not the one of the last camera added.

Resolution: 800x600, focal: 25mm.