Tidy Up
more refactoring

- digGlass into Boost:TF
- destroyGlass into Boost:TF
- Molpy.sandPerClick moved to Boost:Sand
- Molpy.CalcVJReward moved to Boost: VJ.getReward
- Molpy.MakeChips moved to Boost:Sand Refinery.makeChips
- Molpy.MakeBlocks moved to Boost:Glass Chiller.makeBlocks
- Move some Molpy.ClickBeach stuff into boost functions (more
refactoring of clickbeach could be done but I got bored)

update readme
Merge pull request #924 from LucidCrux/more_refactor

more refactoring
Merge branch 'master' of https://github.com/eternaldensity/Sandcastle-Builder into wav28
Time Dialation Boost
typos--
Rationalised the CSS (#865)
Merge pull request #926 from waveney/wav28

Time Dilation boost, CSS rationalisation and bugs-=n
Shadow Ninja Boost
Merge pull request #927 from waveney/wav28

Shadow Ninja Boost
Reduce discoveries from Vaults

It was too easy
Mario Downgrade
A reason to turn Mario Off - more will follow
more refactoring

- Molpy.dig moved to Boost:Sand.dig
- Move some repetivive checks to Molpy.mustardCleanup
- Move Molpy.SandToCastles to Boost:Sand.toCastles
- Remove Molpy.shrinkAll
- Move Molpy.Build to Boost:Castles.build
- Move Molpy.buildNotifyFlag and .buildNotifyCount to Boost:Castles
- Molpy.recalculateDig renamed Molpy.recalculateRates
- Molpy.CalculateDigSpeed renamed Molpy.calculateRates to better reflect
it's function also broke it up into several new functions
- Molpy.CalculateGlassRate moved to Boost:TF.calculateLoadedPermNP
mostly bug fixes

also finished moving a couple ninja vars into newpixbot
removed scrumptious donut code
redacted fix
Default state of Navigation Panes #931 and #920
Merge pull request #934 from waveney/wav28

Fixes, Nerfing and a Downgrade
Merge branch 'more_refactor' of https://github.com/LucidCrux/Sandcastle-Builder into wav28