Update changelog
Many improvements on matchmaking :
- Penalties are now managed by the matchmaking API. Thanks to that, they are now persistent and global. Persistent : if you rage quit a match and leave maniaplanet, your penalty will be applied the next time you join the lobby, even if it's one week later. Global : being penalized in one lobby means you'll be penalized in all lobbies. eg: leave a match in Elite and you will also be penalized in the Siege lobby.
- Players are not penalized for canceling a replacement anymore.
- Matchmaking api version : v7.
- Removed the following settings : S_LobbyAllowMatchCancel, S_LobbyLimitMatchCancel and S_LobbyBasePenalty.
- Removed the message warning players about matches canceling and penalties in the lobby.
- Fix : wait for player synchro before playing a new map. [see](http://forum.maniaplanet.com/viewtopic.php?p=227013#p227013)
Fix : send the right player clan in the missing players array to avoid the SetPlayerClan() error in progressive matchmaking.