Changing the second sign message to something better than a "test" or "debug" message.
Writing out future plans on the documentation.
/bin stuffs.
Changed the mountain ledge artwork.
Changed minor errors.
Redid mountain ledge artwork again. Made the player be able to walk near the top of the mountain ledge. Space is used efficiently.
May have forgotten this a long time ago.
Adding horizontal ledge, the first rendition of the ledges.
Minor edits.
Artwork modification.
Added some speckles to the transparent biome layer, to make it more vibrant.
Artwork modification, again. I'm always not satisfied....
Adding house tiles
Adding all house bitmaps. More to come.
Added new sections.
Added a house in the test area. Added all house tiles.
Implemented most House properties in the game. Added some javadocs to the code, for easier reading.
Modified the tile properties for House Doors.
Fixed the weird blending pixels problem. Turns out that the data is being blended again and again everytime a player enters/reenters the same Area.

Also fixed the House Door not warping correctly. There are two places needed to add codes to for warp points/doors/future warp points.

Also, edited the test areas to reflect on the newly updated tiles colors.

/bin stuffs.
Added some javadocs.