i965/fs: Add missing const qualifier.
freedreno/ir3: hack for standalone compiler

Standalone compiler doesn't have screen or context.  We need to come up
with a better way to control the target arch (ie. something that we can
control from cmdline w/ standalone compiler) but for now this hack keeps
it from segfault'ing.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
freedreno/ir3: trans_kill cleanup

trans_kill() only handles the single opcode.  Drop the remnant of a time
when both KILL and KILL_IF were handled by the same fxn.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
freedreno: update generated headers
freedreno/a4xx: alpha-test

Signed-off-by: Rob Clark <robclark@freedesktop.org>
freedreno/a4xx: blend-color

Signed-off-by: Rob Clark <robclark@freedesktop.org>
r300g: implement ARR opcode

Same as ARL, just has extra rounding.
Useful for st/nine.

Tested-by: Pavel Ondračka <pavel.ondracka@email.cz>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
st/nine: fix DBG typo (trivial)

Signed-off-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
radeonsi: force NaNs to 0

This fixes incorrect rendering in Unreal Engine demos.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83510

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
i965: Remove spurious casts in copy_image_with_memcpy()

If a pointer points to raw, untyped memory and is never dereferenced,
then declare it as 'void*' instead of casting it to 'void*'.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
i965: Fix intel_miptree_map() signature to be more 64-bit safe

This patch should diminish the likelihood of pointer arithmetic overflow
bugs, like the one fixed by b69c7c5dac.

Change the type of parameter 'out_stride' from int to ptrdiff_t. The
logic is that if you call intel_miptree_map() and use the value of
'out_stride', then you must be doing pointer arithmetic on 'out_ptr'.
Using ptrdiff_t instead of int should make a little bit harder to hit
overflow bugs.

As a side-effect, some function-scope variables needed to be retyped to
avoid compilation errors.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()

This patch reduces the likelihood of pointer arithmetic overflow bugs in
intel_texsubimage_tiled_memcpy() , like the one fixed by b69c7c5dac.

I haven't yet encountered any overflow bugs in the wild along this
patch's codepath. But I recently solved, in commit b69c7c5dac, an overflow
bug in a line of code that looks very similar to pointer arithmetic in
this function.

This patch conceptually applies the same fix as in b69c7c5dac. Instead
of retyping the variables, though, this patch adds some casts. (I tried
to retype the variables as ptrdiff_t, but it quickly got very messy. The
casts are cleaner).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
i965: Use safer pointer arithmetic in gather_oa_results()

This patch reduces the likelihood of pointer arithmetic overflow bugs in
gather_oa_results(), like the one fixed by b69c7c5dac.

I haven't yet encountered any overflow bugs in the wild along this
patch's codepath. But I get nervous when I see code patterns like this:

   (void*) + (int) * (int)

I smell 32-bit overflow all over this code.

This patch retypes 'snapshot_size' to 'ptrdiff_t', which should fix any
potential overflow.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
glsl: check if implicitly sized arrays match explicitly sized arrays across the same stage

V2: Improve error message.

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
egl: Add Haiku code and support

* This is the cleaned up work of the Haiku GCI student
  Adrián Arroyo Calle adrian.arroyocalle@gmail.com
* Several patches were consolidated to prevent
  unnecessary touching of non-related code
egl: Clean up Haiku visual creation

* Only create one struct
* 'final' also is a language conflict
* Some style cleanup
egl/dri2: Fix build of dri2 egl driver with SCons

* egl/dri2 was missing a SConscript
* Problem caught by Adrián Arroyo Calle
egl/haiku: Clean up SConscript whitespace
freedreno/ir3: ra debug

Some compile time RA debug

Signed-off-by: Rob Clark <robclark@freedesktop.org>
freedreno/ir3: split out legalize pass

Signed-off-by: Rob Clark <robclark@freedesktop.org>