Added basic functionality to allow for multiplayer games
Merge remote-tracking branch 'origin/dev' into Multiplayer

Conflicts:
	Client/src/js/viewmodels/IndexViewModel.js
Small fixes
Updated multiplayer logic, various other fixes
Fixed http server to serve build folder
Game now closes when no more tiles can be placed
Merge branch 'Multiplayer' into dev

Conflicts:
	Client/src/js/index.js
	Client/src/js/websocket/WebSocketClient.js