Fix Parental Bond Explosion
Make sure battle numbers never overlap
Make abilities activate after all after-faint switches
Optimize /whois
Warning: Some hardcoding used
Credits: Move V4 to Staff
Knock Off activates after Weakness Policy
More accurate crash logging in validator processes
Credits: Move TI to Staff
Update config
Merge branch 'master' of github.com:Zarel/Pokemon-Showdown