Added options for custom range in DebugValueManager
Fix invalid SIgnalID in PhysicsModel onChange events registration, and lightly refactored PhysicsModel collision flag setup.
made JsonUtils::asVector3 accept simple scalar value (x,y,z all equal), as string or scalar
added JsonUtils::asQuaternion
[refacto] updated OgreModel::fromJson to use JsonUtils tools
added signal emission upon agent pos/rot update
add DebugValueManager::setFeedback for visual feedback of the set value
update OgreModel::fromJson on the rotation unserialization
fixed JsonUtils::asQuaternion
Forgot OgreModel header
Added Offset debug class
added Debug::flush and cleaned some code
removed all unit test dedicated files and added Debug::breakHere for easier debug, also replace all use of std::runtime_error
- refactored the unit test framwork
- implemented a first shot at the input buffer: combo registration & resolving.
updated doc