Fixed scaling issue when turning
dynamic tiles that load themselves. Should work even in another prefab
made a room template that uses the dynamic tiles
dynamic tiles that load themselves. Should work even in another prefab
made a room template that uses the dynamic tiles
Merge branch 'dynamicTiles' of github.com:frostredoubt/ExoPlanets2 into dynamicTiles
added beetle images and a scene for testing
added probablistic tiles and another template
dynamic tiles that load themselves. Should work even in another prefab
made a room template that uses the dynamic tiles
added probablistic tiles and another template
Merge branch 'dynamicTiles' of github.com:frostredoubt/ExoPlanets2 into dynamicTiles
switched static level to use dynamic tiles
Updates to level gen and template
Merge branch 'rogueElement' of github.com:frostredoubt/ExoPlanets2 into rogueElement