GameUnit, Point and Dimension Struct, TimedGameAction
	modified:   stigame/Dimension.cpp
	modified:   stigame/Dimension.h
	new file:   stigame/GameUnit.cpp
	new file:   stigame/GameUnit.h
	modified:   stigame/SPoint.cpp
	modified:   stigame/SPoint.h
	modified:   stigame/StiGame.cbp
	new file:   stigame/TimedGameAction.cpp
	new file:   stigame/TimedGameAction.h
	modified:   stiuniverse/AssetGenerator.cpp
	modified:   stiuniverse/BatVessel.cpp
	new file:   stiuniverse/GameActionFactory.cpp
	new file:   stiuniverse/GameActionFactory.h
	modified:   stiuniverse/MainState.cpp
	modified:   stiuniverse/MainState.h
	modified:   stiuniverse/SpaceVessel.cpp
	modified:   stiuniverse/SpaceVessel.h
	modified:   stiuniverse/StiUniverse.cbp
	new file:   stiuniverse/UnitMovementAction.cpp
	new file:   stiuniverse/UnitMovementAction.h
	modified:   to do.txt