Disables Nether Portal use by entities on both sides of the portal.
Fixes to support latest WorldEdit schematic importing.
Fixed AcidWorld initialization.
Allow protection range to be less than 16 blocks from island range.
Prevent entities from going through portals.
Changed nether spawn protection to take less resources and be only based
on x and z and not y.
Added new nether capability (currently hidden)
Fixed admin info command to show correct island - was ending up over one
depending on player position.
Fixed acid damage to animals and chickens for acid island.
Island delete will safely delete islands using the space of the
protected area and the no-mans-land around it. This may result in some
blocks being left.
Corrected island guard by increasing one block along two edges of the
island.
Hell biome no longer removes water below sea-level.
Dry biomes no longer remove ice and snow below sea-level.
Removed debug from schemtic loading
Fixed bug with challenge item taking.
Added ability to have challenges that are not of any level and so are
not required to be completed to advance.
Version number update.
Fixed bug in challenges.
Improved nether.
Better nether.
Added ability to have no economy.
Improved operation if economy not detected.
Allowed minishop to sell more than 9 items.
Enabled custom schematics driven by permissions
Implemented upgrade to 1.8 doors and gates for protection. Debug code
still in.
Fixed armor/inv dupe issue where player is kicked but their items are
not cleared.
Improved error reporting of wrong materials in challenges.yml.