renames and refactoring
added mvp matrix to shaders
touch events to world coordiantes, some refactoring
circle object, draw generalization
some logging issues. find out why it matters
scaling to virtual game coordinates
attributes and uniforms generalization
float timer and movement
moving objects
game object lifecycle
QuadTree in progress
somehow-working QuadTree
freetype2 submodule + android project integration
added free font
separating libs config from game sources. working freetype
some more on text rendering
stil broken text rendering
still don't work but compiles/runs
somehow text is displayed. need hard refactoring
usable text output