Moved town markers creation to server
so that territories can be recreated on top in order not to be hidden beneath
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@30335ed4c1a4d6685e9f85b821c9d7038cc87d4e)
Optimized vehicle crew details on HUD
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@f5c7e425e0f2bea3163abef5ddb9d68f5baaffd4)
Added event handler to prevent disassembly of static weapons
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@dbf24b0105f5f7fe6559e5406428be804702a386)
Lowered SUV center of mass to prevent annoying rollovers
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@bc143db39555ad8b28063ec602114850e3bf9118)
Increased money shipment reward to $10,000
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@8e0214a2006c184b0e542fa0f2fee7a913939f4c)
Increased sunken treasure reward to $20,000
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@c92bcdfd2f7ffef9b070e3258da08b85006cee28)
Randomized loot for mission crates and supply trucks
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@5b944d217718c86bd1b67c840cb82da31992b23c)
Removed player tags under cursor, icons and markers make it useless
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@bdf1f35e1c76c05ba9132b8190ff657b2a4a6896)
Improved FPS fix, added array to track "while true" threads on client
(cherry picked from commit A3Wasteland/ArmA3_Wasteland.Altis@876aca6a990eebbda18e1811092f0923d208a928)