Fixing laser spread issues
Merge remote-tracking branch 'origin/Couriers' into experimental
Added ability to add agent names without selecting from the list of agents you have in your People & Places by putting the agent name in the filter field and clicking Add without selecting an agent from the list.
Corrected incomplete data sequence
Typo
Fixed problems with the decline wait timer
Clean up station check so it works with labels and stationIDs
Move cargo from ship to Fleet Hangar in Orca Mode with No Dropoff set
Added mining crystal exclusion for hauler dropoff, also fixed FlyBy pickups (lol, bool)
Improvements for log messages
Cleaned up log text - make it pretty!
Fix decline timer - should be all set now.  Also corrected issue with config which was breaking the ability to modify agent list.
Hooked up lowsec option so courier will run missions through low sec if avoid low sec is disabled
Fixing non-ore to ore hold bug
Moved Agent check to inside skip code so agents are dequeued if they are skipped due to decline timer.  This should allow storyline couriers to be completed
Added support for locator agents

Both additions need testing
Merge remote-tracking branch 'origin/experimental' into experimental
Fixing the can of worms that storyline courier change caused
More fixes
Don't decline Important Storylines
Fixed storyline mission detection so they will be ignored.  Also fixed decline code, which was commented out for testing