Default in map.cpp didn't match default in conf, so people who didn't update their conf were getting uncapped CoP battles. That's retail, but not currently desired behavior.
Database added some animations for run
database added some anims for runefencer
Unborked warcry.
Merge pull request #127 from TeoTwawki/misc

Default in map.cpp didn't match default in conf, so people who didn't update their conf were getting uncapped CoP battles.
Merge pull request #129 from TeoTwawki/warcry

Unborked warcry. Added mod to status.lua, fixed my reversed player and target.
CORE: Added mentor flag to 0x0D packet for other players.
Typo, missed an equal sign
Merge pull request #130 from TeoTwawki/misc

Typo, missed an equal sign
CORE: Added new player flag to 0x0D packet.
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
April Update: Text ID Updates for Most Major Cities

Aligns with new client 30140402_1

Updates
All San'dOria Zones
All Jeuno Zones
All Bastok Zones
All Windurst Zones
Selbina
Mhaura
Norg
Whitegate / Al Zhabi
Align all zones for Client 30140402_2

I used a script i wrote that compares the text comments for each line to the corresponding POLUtils dump to find the updated id.

If it can concretely find the string it auto updates it, if not it flagged it for manual review. I ran this on all zones and then cleaned up the handful of entries it could not auto-fix.

Inability to auto-fix came from one of two problems:

1) Excessive bad char errors in the POLUtils dump. I tried to filter and work around that, but some cases were excessively bad and i had to do manual

2) Typos in the text comment in the Lua file. In these cases, I copied a fresh line from the POLUtils dump so that I can auto-fix them next time

If there is interest in the script then after it becomes more tested and reliable, I can clean it up and check it in.