Reduced points given to dead players. Reduced window of time for assists, unless hook.
List of Changes:

Controller2D no longer needs to RPC for player destroy.
Live UI update no longer needs separate RPC
Fixed slight desync between  player events and player death.
Fixed invulnerable players getting killed by power hook
Fixed heart prefab spawning on respawn
Hook gets destroyed on life lost
Added lag comp to Lobby Arena Manager
Eliminated need for GameObject.Find("LobbyGUI");
Set Hearts reference
Remove check for begin time in lobby.
Fixed colossus blue fire death. Made animation clips for shatter.