First PUUUUUUUUUUSH
just a merge:
getting the hang
Merge fix's
Merged master
removed old library files, updated button to be dynamic sized, added collisions class
merging :(
merged ai
Added in basic Frustum Culling using imprecise Sphere-Plane detection
Added basic terrain colours, updated button, update button texture, graph now ramps
Merged from GUI
dunno
Updates to voxel colouring
Merged GUI in. Chunk Height is currently broken
Added a static frustrum that can be moved to camera position by pressing F5
Merged GUI
Cleaned up code slightly
Changes to Voxels
Merged from GUI. Changed Chunks that are iterated through from the entire map to only chunks in an area around the player/camera
Added comments to VoxelWorld Draw and removed useless check