Equipment and buff lists added

added the equipment and buff lists, as well as the factory for
equipment. However, factory is empty at this point
finished loading for equipment and buffs

equipment and buff load from xml, and part of the factory is complete.
finished random item generation

random item generation is done, at least for no parameters
random item generation by tier!

finished the item generation by tier code! wooooo
comments

not much change
fixing merge conflict
ugh
added min/max attributes

added the attributes, gave them to weapons
also, now all weapons have an attackspeed
not sure?
asdfsafd
equipment factory no longer monodevelop

removed the monodevelop from the equipment facotry.
IMPORTANT! need to be sure to call constructor somewhere!
Fixing the damn conflicts.
Merge remote-tracking branch 'upstream/master'
Combat
Added Player Controller

Added controller class for handling player input. Currently it's behaves
about the same as NavMesh.
CombatFSM_CombatTest_Complete_1

First finished instance of CombatFSM.
Merge pull request #8 from Izzu/master

CombatFSM
Merge pull request #7 from peachesandcorn/master

Equipment factory
Merge pull request #9 from Izzu/master

CombatFSM_CombatTest_Complete_1
DMG Algorithm