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Fixed performance breaking bug in RayCastPhysics: added
collisions.clear() to reset
Merge branch 'master' of https://github.com/Lusito/GameDevWeek.git
Wenn Kollision mit Wollknäuel setState(PLAY_WITH_WOOL)
Merge branch 'master' of https://github.com/Lusito/GameDevWeek
Add Functionality for level-choice
Merge branch 'master' of https://github.com/Lusito/GameDevWeek
Merge branch 'master' of https://github.com/Lusito/GameDevWeek into physik-master