* several additional swing-related tests, covering some scenarios involving auxiliary, reserve, focus, speed, berserk, twin, surrendering, and game end
Revert "* several additional swing-related tests, covering some scenarios involving auxiliary, reserve, focus, speed, berserk, twin, surrendering, and game end"

This reverts commit 01226d27264ce57b2cb17e94507c1b3b305b2c31.
* several additional swing-related tests, covering some scenarios involving auxiliary, reserve, focus, speed, berserk, twin, surrendering, and game end
* workaround and flag bug in test 11.  add test 12 with mighty and weak twin and swing dice
Merge remote-tracking branch 'cgolubi1/1335_swing_tests_plus_weak_mighty_changes' into 279_weak
- Fixed saving of swing die sizes to database so that they are now always saved
- Fixed Mighty/Weak to not trigger when a die has no value, which currently only occurs at the start of a round