Added the frame of StrategyManagers update function
Tried to move attack-defend-expand code into state machine, not tested
Fixed a bug with the timer
Moved the timer display in the debug interface to fit strategy timer
Gave Odin some manners (says glhf in beginning and gg in end)
Odin should now say glhf after approximately 5 seconds
State machine now tries to update every 500th frame (Still only attack though)
Made the state change debug text better and fixed a critical bug with the state machine
Merge branch 'develop' into fuzzy-module