Added missing getters for TriMesh. Also, added getters to the underlying storage of many of the attributes
Ported tessellation work from private glNext.
Added basic tessellation shader sample.
Working geom::Transform implementation
First pass at a geom::Twist implementation
Subdivisions on geom::Cube
Adding cube subdivision and face culling to Geometry sample
First pass at geom::Modifier, Removed Target::getPrimitive(); beginning geom::Wireframe
Removed unused copyDataMultAdd()
Working geom::Lines (formerly Wireframe) for Triangles
Minor geom::Cylinder doc update
Working geom::Lines()
Added const getters to TriMesh
Working geom::ColorFromAttrib
Mostly working geom::Extrude
Extrude mosty working minus subdivision; added geom::VertexNormalLines
Working subdivision in geom::Extrude
Added missing pragma once in gl/Query.h
Merge pull request #513 from simongeilfus/glQueryPragma

Added missing pragma once in gl/Query.h
Allows you to override startDraw and finishDraw functions. These were necessary to add support for Oculus.