[Architecture] Change of structure with movements (separated movements and input mapping) and updated scene hierarchy, added nunchuck navigation
[patch] rotation direction fix
[sensor] Getting and formatting IR data from the wiimote

Gets IR data and improves it to allow tracking (smoothing, discarding anomalies). Also includes draft for interaction with object, but does not yet do anything (except output messages).
[Test script] Raycast demo that use mouse input

Test script for clicking on the screen and finding if a object was hit.
Ajout d'un bout de physique
Scene modification
update gitignore to include mac builds
[feature] wiimote interaction draft / mouse demo
.gitignore update
[patch] moving objects fix

Can now move object with mouse even when the camera has been rotated.
[Test script] enable the arm to follow the mouse pointer

Test of how to later make the arm follow the mouse pointer. TODO: add this to the wiicontrol script in order to have the same effect when using the wiimote. Also includes small fixes for wiiinput smoothing.
[patch] scene arm fix
Physics + GameOver screen
Merge branch 'master' of https://github.com/sprlye/SolarExplorer
CONFLICT : solve ??

add headtracking code
textures
rotation movements
[graphics] skybox and raystuff
CODE : Scene0 unity fixed
good hierarchy for head tracking
collision commented
skybox fixed
BUT interaction with mouse not working
FIX udp recived compilation error
CODE : comments + scene fix