Removed bundled GLFW and updated codebase to use system GLFW(3) lib.
- ignore everything under Binaries/Win32
- updated ignore list for Mac OS binaries
Initial (Linux-only) support to build GLFW as a CMake's "ExternalProject_add" target.
Update README.md

Improved doc about GLFW.
Linked more required libs on Mac.
Update key mapping for GLFW3
Enabled CMake's "ExternalProject" feature on Windows.
Merge pull request #2 from jcmonnin/fix-key-mapping

Update key mapping for GLFW3
Merge branch 'glfw-cmake-external-project' of https://github.com/zuck/Horde3D into glfw-cmake-external-project
Removed debug message.
CMake's "ExternalProject" support for Mac.
Increased minimum required CMake's version to 2.8.
Adjust the GLFW link libraries on MacOSX
Fixed window title handing in samples.
Fix #34.

(cherry picked from commit 93178ef784843f2fa48726de7ea7b6e423169230)
Removed all VS C++ projects and solutions.

(cherry picked from commit 6b8a5ea69879035cb9c28a9450897394eaea1ba3)
Ignore VS project and solution files.

(cherry picked from commit 7fd7aa028a0286aba4155ef9c6e2cf0e4df3ed34)
Moved .NET-related samples to a more appropriate folder.

(cherry picked from commit 76c236e23c602b9057c5ebe0276cb4b0db5c557f)
added shortcut for unix makefiles

(cherry picked from commit 33eecf9ce9249561084a7063d612f2d2beab6be6)