Added a couple new features. OpenSkills is a function which opens the skill menu on the first turn of the game. SafeTravel is a replacement for autoexplore, which does some helpful behaviors. It will wait for a reasonable amount of HP/MP before autotravelling, and will head to the nearest corpse and automatically chop it up when you need chunks. It also stops autotravel at Near Starving instead of Starving. Split the mobwarnings up my character level, this should help limit some of the message spam at higher levels. Changed the way mobwarning messages are displayed for multiple enemies to line up with standard messages. Changed getMonsterList so that it doesn't return plants. Added a few new force_more_messages. Updated a number of message colors and changed a few inscriptions.