Initial commit
Add background image.
Fix the .html file to be the actual original, not the modified one from my own game.
Remove tipping and tracking code.

I'm not in this for the money, and have no interest in having Google
track the game's users.
Reorganize files, remove refs to old site, update FAQ.

Also rename 'gpl.txt' to 'LICENSE', which is more standard.
Complete removal of tracking code, update FAQ, validate HTML, reorg files.

 * Finish removing the Google Analytics tracking code.
 * Update the FAQ to reflect the new project location.
 * Reorg the files to put images in a subdirectory.
 * A number of minor syntax fixes to the HTML to make it validate.
Add final newline.
Add two files missed from the original file grab.
Merge branch '1.0.0'
Remove a file that was artifically generated by the webfont download.
Merge branch '1.0.0'
Move achievement image to images subdir.
Finish disconnecting CivClicker from Google.

 * It was pinging Google to download a font.  Now we serve the font with
 * the game.
v1.1 release updates to the FAQ and updates page.

* Also adjust files to use Unix line endings.
Add version number to title.
A few usability enhancements and a minor bug fix. (v1.1.1a)

	* New workers now start as farmers.  This should prevent them from
 starving before starting to feed themselves, and save a lot of tedious
 clicking while growing population in the late game.

 	* Secondary resource collection should happen more smoothly as your
 empire grows.

 	* Soldiers and cavalry now return their equipment resources when
 reallocated (not when killed).

	* Fixed a bug where if you used the +All button for Cavalry, it only
deducted half the normal food and leather price.
Initial Commit
Merge branch 'master' of github.com:Serrio/civclicker

Conflicts:
	LICENSE