Added mechanics workshop to Metastation
Adjusting color of the new warning stripes

Orange looks like ass on clear turfs, we slighty darker shade of yellow
now.
Purty Supermatter Lighting

Looks so nice~
Adds the Super Gravitational Singularity, a special final form that is achieved when the singularity consumes supermatter.
Has a far large pull range, and emits SM waves that instantly vaporize nearby mobs. (Second attempt after merge errors.)
Update changelog.
[TAXI] Fixed errors in mechanic workshop and podbay.

Mechanic sheets now spawn with proper amounts, not all 1.
Mechanic passive vent replaced with unary vent.
Podbay given scrubber.
General gun bugfixing.

Assault rifle icons now work properly.
Energy guns no longer spawn cells when they're destroyed.
Fixed a runtime with something trying to call .has_gravity on a null area.
Less fresh paint
Merge pull request #1944 from ComicIronic/MetaMeccha

Added mechanics workshop to Metastation
Merge pull request #1952 from ComicIronic/GunIconCellFix

General gun bugfixing.
Merge pull request #1951 from ComicIronic/TaxiMeccha

[TAXI] Fixed errors in mechanic workshop and podbay.
Fixed oversight in expand() & tweaks things.

Fixes removal of Size 7, flavor text a little better, and upgrades other events.
unfuck my syntax error

I FORGOT TO ADD A "
fixed ternary conditional

i swear to god i actually am retarded
Fixes name/desc and check_turfs_in() issues

There we go.
Fix a couple metastation issues
 - Fixed erroneous sprites on poddoors, floors, and shutters
 - Fixed missing distro and disposal pipes.
Changelog
Forgot this.
metastation fix
  - Fix turrets and turret controls not working properly.
Compile fix, thanks replaceall