Removed a redundant debug println
Renamed a val
Adding a failing test for client-to-server binding
Adding a failing test for client-to-server binding (take 2)
Ignoring the failing test so we can refactor
Setting ScopeActor to debug to help with refactoring the JS code
Refactored some JS code to use Lift's abstractions to set up for client-to-server binding
Got the client pushing its model back to the server
Reverting changes to logback.xml that really shouldn't have been committed
Rearranged the Server2ClientBindingSpecs to expose an issue where we don't appear to dequeue messages until receiving another one from the server
Got the dequeuing of messages issue resolved
Found a cleaner solution to the dequeuing issue
Cleaned up some confusion I was causing myself with the tests for Client2ServerBinding