Add useful files
just one main
instanced rendering working
refactoring c++
added base code for texture
one texture working
weird texture array
texture array working
texture array working (with image :p)
cleaning
Merge branch 'develop' of https://github.com/aoblet/mncrft into new_folder_structure
update architecture
Merge branch 'develop' of https://github.com/aoblet/mncrft into cube_texturing
remove typo
fix indentation
fix indentation
fix stride in vao
added normal to vao
using vbo and vao from CubeGL
fix space