fixed looping to read from config.
 added new sound assets
 disabled enemy hit sound
added mute/unmute events
now all three tracks play on start, two are muted, the tracks change as the shapes change.
added mute/unmute events
now all three tracks play on start, two are muted, the tracks change as the shapes change.
Merge branch 'master' of https://github.com/archcomet/IndecisiveGGJ2014 into gpg
Started to create room system
removed .idea
merged from master
Merge branch 'master' of https://github.com/archcomet/IndecisiveGGJ2014 into gpg
Merged files from louiecarle
Merge pull request #10 from archcomet/gpg

Gpg
Resolved issues with merge
Room system now spawns enemies
Fixex crashes, added doors.
Merge branch 'master' of https://github.com/archcomet/IndecisiveGGJ2014 into louiscarl
Merge branch 'master' of https://github.com/archcomet/IndecisiveGGJ2014 into louiscarl
Fixed crashes, added doors.
Plugged room spawns with doors.