SF: Fix invalid reduction of transparent region from a layer.

Reduce transparent region from a layer only if the transparent
region has valid intersection with the layer. Otherwise, reducing
a transparent region lying completely outside of the layer leads to
invalid sourcecrop values for the layer.

Change-Id: Iee9ba53a8072c21c9ba8a6d58cb14ca30f8600ba
CRs-Fixed: 620973
sf: Determine if virtual display can use HWC for composition

For HWC virtual display using V4L2 approach:
1. HWC virtual display implementation doesn't send output buffer
   back to Surface Flinger.
2. For non-wfd virtual displays(e.g. Simulated Secondary Displays,
   Screen Record, CTS etc..), configure VDS to use GPU for
   composition on output/sink buffer.
3. For wfd virtual display (a.k.a hybrid wfd), use
   Framebuffer surface (similar to external display mechanism).

For HWC virtual display using VDS approach:
1. HWC is allocated for first virtual display connection.
2. Subsequent virtual display sessions will be composed by GLES driver.
ToDo: Modify VDS component to allocate hwcDisplayId based on
mForceHwcCopy (which is based on Usage Flags)

Change-Id: Ib7d2c00ca5fa07908b2eac8085654f8d2cd9af0b
gui: Allow devices to disable fence sync

Signed-off-by: Michael Bestas <mikeioannina@gmail.com>

Change-Id: Ifecc7af579bfde9d0a7daaaf528ea0773ce6ceb2
DisplayDevice: Backwards compatibility with old EGL

From 4.1 to 4.2, the display subsystem was reworked to
use SurfaceTextureClient/BufferQueue instead of
FramebufferNativeWindow for the framebuffer itself.

Unfortunately, some legacy EGL libraries make assumptions
that any framebuffer device will be FramebufferNativeWindow.

These EGL libraries will fail when used in 4.2 as if the
framebuffer is not FramebufferNativeWindow, they will
try to dequeue more than one buffer at a time, which
will cause a hang of the graphics subsystem.

This allows use of FramebufferNativeWindow to keep
legacy EGL implementations happy.  Confirmed EGL
implementations that need this include but are
not limited to:

Set BOARD_EGL_NEEDS_FNW to use

Tegra2/3 ICS EGL
Mali400 ICS EGL (Allwinner A10)
Mali400 Jellybean (4.1) EGL (Samsung Exynos4)
Adreno Jellybean (4.1) EGL (legacy qcom devices using PMEM)

Original implementation by OndraOrg of XDA:
http://forum.xda-developers.com/showpost.php?p=34469675&postcount=19

Change-Id: If7c455035a002f272fa1a8af1cfcc60eb7ade894