First changes for MC 1.7.10 compatibility
This patch makes it compile but I had to comment out Realms support for now.
Also changed folder structure for easier diffing with tools like KDiff.
Changed player save folder and filenames (player name -> UUID)
Get rid of the old guiToShowAsync hack

This was needed for earlier versions of Minecraft where the mouse didn't
work if a GuiScreen was initialized in the wrong thread.
Code cleanup, added missing MCP name mappings
Realms support is back. Should be tested before release.
Fixed server names for direct connections
Moved the modified base classes into correct subfolder

For easier diffing, copying to/from the MCP folder and future code sharing with the Forge mod.
Updated for Minecraft 1.7.10
Merge pull request #48 from dslake/dev-1.7.10

Updated for Minecraft 1.7.10 and MCP 9.08
Move MCP mod specific stuff into the mcp folder
Add script that creates a symbolic link to the shared code
Removed the check for Chunk.isModified when saving chunks

In previous versions of Minecraft we had to check this field because
the server used to allocate new empty chunks on the client and didn't
fill them with block data for a long time causing empty chunks to be
saved by WDL (and even overwriting existing chunks).
Added readme for MCP
Updated to most recent MCP test mappings
Chunk saving is now 15x faster o_O
Fixed wrong z coordinate when setting player position
Merge pull request #2 from dslake/master

Pulling latest changes