Pexeso game update
- Changed shader on gameTile prefab to Transparent/Diffuse because of transparency.
- Added directional light to all scenes.
- Added bool variable "enableSounds" to main game script (can be changed in object inspector of object "Main") to enable/disable sounds and music.
Fix HCI logo and splash screen
Fix Newron logo files. Update SplashScreen scene.
Change to new textures of logos in the SplashScreen.
- Added missing comments to methods and attributes
Merge branch 'develop' of https://github.com/BrainProject/UnityTemp into develop
Flip image in the Coloring minigame.
Fix minor bugs in social games.
Add checkbox to MinigamesGUI prefab for switching between GSI and Newron.
Adjust quality settings
Add new background to minigames - Puzzle minigame still needs some tweaks
Fix bug in end-game GUI icons hovering
Remove old files
Update Puzzle game - background sprite, target image reimplemented via 4.6 UI.
Update background files, remove old ones.
Fix issue with not showing "Kinect required" icon.
Update hidden GUI.
Merge branch 'Pexeso' into develop - source code comments added.
Change Coloring minigame's animation logic to Mecanim.
Add show/hide animation to Coloring minigame.
Fix some images with useless plane objects in Coloring minigame.
Add automatically generated materials and meta files.
Fix bug in Pexeso game-tile prefab
Remove unused prefab