Add GLEW_STATIC definition for CMake as well.
fix for incorrect size passed to BLI_strncpy().
rename UI_OT_eyedropper to UI_OT_eyedropper_color to make way for other kinds of eyedroppers.
uiSetRoundBox still took hard coded numbers in places.
code cleanup: strange formatting.
replace len_v3v3 with len_squared_v3v3 for comparisons.
use booleans in BKE_nurb_handles_autocalc and BMO_op_vinitf
Fix [#36993] Blender 2.69 test build freezes when changing metaball view resolution to less that 0.100

Tweaking UI range settings, as suggested by Sergej Reich in report.
remove toolsettings (unused for a long time).
avoid allocating a dummy string for the unlink button.
make bookmake name consistent was: FILE_OT_bookmark_add/FILE_OT_delete_bookmark
move color button event handling into its own function.
e-key to access the eyedropper over a color button.
move eyedropper into its own file, uses mostly different includes to interface_ops.c
Release Maintenance: 
* Blender 2.70 release cycle begins, BCon1.
Cycles / CUDA:
* Remove support for  CUDA Toolkit 4.x, only Toolkit 5.0 and above are supported now.
* Remove support for sm_1x cards (< Fermi) for good. We didn't officially support those cards for a few releases already, now remove some special code that was still there.
id-data eyedropprt, currently only accessible via the Ekey,

We need to investigate ways to add options like this without cluttering the interface.
Cycles / SSS:
* Remove the compatible falloff SSS implementation. We shouldn't support two implementations in the long term, and 2.7x is a good release number do break some compatibility as well. 

* Version patch added, so Files with Compatible falloff will automatically use Cubic now. 

It was already mentioned in the manual, that Compatible is deprecated. 
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#BSSRDF
* Code cleanup, comments in readfile.c.
Triangulate Modifier changes - using scanfill

The ear loop method is potentially too slow (OˆN).

We are not using the 'beauty' option at the moment.
I'll incorporate that next.
(and later specific methods for quad splitting)

Patch done in collaboration (and reviewed by)  with Campbell Barton.