ARM: Use -mcpu=cortex-a15 when targeting MSM Krait CPUs

Enable compiler optimizations specific to the Cortex-A15
processor when targeting MSM Krait CPUs. This is necessary
take advantage of the UDIV/SDIV instructions supported by
these processors. To accomplish this, we need to remove the
-march=armv7-a ISA restriction from the compiler options
because 'cortex-a15' is a superset of 'armv7-a'.

Change-Id: I6215aecc11fb4f77c971de7b84f68649ef234357
Signed-off-by: Stepan Moskovchenko <stepanm@codeaurora.org>
sched: Fix select_idle_sibling() bouncing cow syndrome

If the previous CPU is cache affine and idle, select it.

The current implementation simply traverses the sd_llc domain,
taking the first idle CPU encountered, which walks buddy pairs
hand in hand over the package, inflicting excruciating pain.

1 tbench pair (worst case) in a 10 core + SMT package:

  pre   15.22 MB/sec 1 procs
  post 252.01 MB/sec 1 procs

Signed-off-by: Mike Galbraith <bitbucket@online.de>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Link: http://lkml.kernel.org/r/1359371965.5783.127.camel@marge.simpson.net
Signed-off-by: Ingo Molnar <mingo@kernel.org>
sched,rt: disable rt_runtime borrowing by default

Make the default RT_RUNTIME_SHARE setting reflect the most common
throttle role, that of safety mechanism to protect the box.

Bug 1269903

Change-Id: Id4ccf0095ea254f2e15fddc7ab02069f7f60a7c0
Signed-off-by: Mike Galbraith <bitbucket@online.de>
Reviewed-on: http://git-master/r/234274
(cherry picked from commit be74a12c8d8b987f569cdd0eec2aead3dcbdfa31)
Reviewed-on: http://git-master/r/237266
Tested-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Diwakar Tundlam <dtundlam@nvidia.com>
Reviewed-by: Paul Walmsley <pwalmsley@nvidia.com>
GVS: Gerrit_Virtual_Submit
sched: remove redundant update_runtime notifier

migration_call() will do all the things that update_runtime() does.
So it seems update_runtime() is a redundant notifier, remove it.

Furthermore, there is potential risk that the current code will catch
BUG_ON at line 687 of rt.c when do cpu hotplug while there are realtime
threads running because of enable runtime twice.

Change-Id: I0fdad8d5a1cebb845d3f308b205dbd6517c3e4de
Cc: bitbucket@online.de
Signed-off-by: Neil Zhang <zhangwm@marvell.com>
Reviewed-on: http://git-master/r/215596
(cherry picked from commit 8f646de983f24361814d9a6ca679845fb2265807)
Reviewed-on: http://git-master/r/223067
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Tested-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Paul Walmsley <pwalmsley@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Diwakar Tundlam <dtundlam@nvidia.com>
sched: reinitialize rq->next_balance when a CPU is hot-added

Reinitialize rq->next_balance when a CPU is hot-added.  Otherwise,
scheduler domain rebalancing may be skipped if rq->next_balance was
set to a future time when the CPU was last active, and the
newly-re-added CPU is in idle_balance().  As a result, the
newly-re-added CPU will remain idle with no tasks scheduled until the
softlockup watchdog runs - potentially 4 seconds later.  This can
waste energy and reduce performance.

This behavior can be observed in some SoC kernels, which use CPU
hotplug to dynamically remove and add CPUs in response to load.  In
one case that triggered this behavior,

0. the system started with all cores enabled, running multi-threaded
   CPU-bound code;

1. the system entered some single-threaded code;

2. a CPU went idle and was hot-removed;

3. the system started executing a multi-threaded CPU-bound task;

4. the CPU from event 2 was re-added, to respond to the load.

The time interval between events 2 and 4 was approximately 300
milliseconds.

Of course, ideally CPU hotplug would not be used in this manner,
but this patch does appear to fix a real bug.

Nvidia folks: this patch is submitted as at least a partial fix for
bug 1243368 ("[sched] Load-balancing not happening correctly after
cores brought online")

Change-Id: Iabac21e110402bb581b7db40c42babc951d378d0
Signed-off-by: Paul Walmsley <pwalmsley@nvidia.com>
Cc: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-on: http://git-master/r/208927
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Zu <pzu@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Zu <pzu@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
tick: Dynamically set broadcast irq affinity

When a cpu goes to a deep idle state where its local timer is
shutdown, it notifies the time frame work to use the broadcast timer
instead.  Unfortunately, the broadcast device could wake up any CPU,
including an idle one which is not concerned by the wake up at all. So
in the worst case an idle CPU will wake up to send an IPI to the CPU
whose timer expired.

Provide an opt-in feature CLOCK_EVT_FEAT_DYNIRQ which tells the core
that is should set the interrupt affinity of the broadcast interrupt
to the cpu which has the earliest expiry time. This avoids unnecessary
spurious wakeups and IPIs.

[ tglx: Adopted to cpumask rework, silenced an uninitialized warning,
  massaged changelog ]

Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
Cc: viresh.kumar@linaro.org
Cc: jacob.jun.pan@linux.intel.com
Cc: linux-arm-kernel@lists.infradead.org
Cc: santosh.shilimkar@ti.com
Cc: linaro-kernel@lists.linaro.org
Cc: patches@linaro.org
Cc: rickard.andersson@stericsson.com
Cc: vincent.guittot@linaro.org
Cc: linus.walleij@stericsson.com
Cc: john.stultz@linaro.org
Link: http://lkml.kernel.org/r/1362219013-18173-3-git-send-email-daniel.lezcano@linaro.org
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>

Change-Id: I6a880a39dd595526b80a6d72b88be74163513da9
Signed-off-by: Karthik Parsha <kparsha@codeaurora.org>
Signed-off-by: Mahesh Sivasubramanian <msivasub@codeaurora.org>
nohz: stat: Fix CPU idle time accounting

Since cpustat[CPUTIME_IDLE] is never connected to ts->idle_sleeptime,
never read from cpustat[CPUTIME_IDLE] when reporting stats in
/proc/stat.

Note this was rejected by Michal Hocko when it was initially proposed
by Martin Schwidefsky in LKML, so if you want to upstream it, better
find an alternative (either completely disable cpustat[CPUTIME_IDLE]
for CONFIG_NO_HZ or somehow connect them to keep them in sync.)

bug 1190321

Change-Id: Idc92488910b826aff850a010016d8326c7ab9e6c
Signed-off-by: Bo Yan <byan@nvidia.com>
Reviewed-on: http://git-master/r/214638
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Liang Cheng (SW) <licheng@nvidia.com>
Tested-by: Liang Cheng (SW) <licheng@nvidia.com>
timekeeping: Fix time moving backwards

Changed the calculation logic that sometimes calculates
the time wrong.

Sometimes there is an overflow when the tv_nsec field in
the timespec structure is being added since it is 32-bit.

To resolve this issue nsec variable is being added first
so that the addition is performed in 64 bit signed format.

Bug 1217429

Change-Id: I9c65da88f02596ba73c47be6342ed909e650db22
Signed-off-by: Ajay Nandakumar <anandakumarm@nvidia.com>
Reviewed-on: http://git-master/r/195092
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Reviewed-by: Bo Yan <byan@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Shridhar Rasal <srasal@nvidia.com>
timekeeping: utilize the suspend-nonstop clocksource to count suspended time

There are some new processors whose TSC clocksource won't stop during
suspend. Currently, after system resumes, kernel will use persistent
clock or RTC to compensate the sleep time, but with these nonstop
clocksources, we could skip the special compensation from external
sources, and just use current clocksource for time recounting.

This can solve some time drift bugs caused by some not-so-accurate or
error-prone RTC devices.

The current way to count suspended time is first try to use the persistent
clock, and then try the RTC if persistent clock can't be used. This
patch will change the trying order to:
	suspend-nonstop clocksource -> persistent clock -> RTC

When counting the sleep time with nonstop clocksource, use an accurate way
suggested by Jason Gunthorpe to cover very large delta cycles.

CRs-fixed: 536881
Change-Id: I59c21b1ce5ae81cebc8cf3e817d9b3f951302a3d
Signed-off-by: Feng Tang <feng.tang@intel.com>
[jstultz: Small optimization, avoiding re-reading the clocksource]
Signed-off-by: John Stultz <john.stultz@linaro.org>
Git-repo: git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
Git-commit: e445cf1c4257cc0238d72e4129eb4739f46fd3de)
[sboyd: Took tk and clock local variables]
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
clocksource: Add new feature flag CLOCK_SOURCE_SUSPEND_NONSTOP

Some x86 processors have a TSC clocksource, which continues to run
even when system is suspended. Also most OMAP platforms have a
32 KHz timer which has similar capability. Add a feature flag so that
it could be utilized.

CRs-fixed: 536881
Change-Id: I863678fec5a3021158240f2c5b144c552ba0b16a
Signed-off-by: Feng Tang <feng.tang@intel.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
Git-repo: git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
Git-commit: 5caf4636259ae3af0efbb9bfc4cd97874b547c7d
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
clocksource: arm_arch_timer: Use clocksource for suspend timekeeping

The ARM architected timers keep counting during suspend so we can
mark this clocksource with the CLOCK_SOURCE_SUSPEND_NONSTOP. This
flag will indicate that this clocksource can be used for
calculating suspend time and injecting sleep time into the
timekeeping core. This will usually be more accurate than using
an external RTC or architecture specific persistent clock.

CRs-fixed: 536881
Change-Id: I882bf19a87ceb642aa069bbf26802c66c96b4426
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
Cpufreq: create/remove percpu sysfs nodes once

On cpu hotplug on/off, percpu "cpufreq" sysfs node and it's
sub nodes are freshly created and removed. This increases
cpu up/down latency.

Create percpu "cpufreq" sysfs node and it's sub nodes in driver
registration and remove it in unregistration. This decreases
cpu up/down latency significantly.

Change-Id: I5c2b02e74de0ae4fe08dedc959bd7402cd9b7aa5
Signed-off-by: Puneet Saxena <puneets@nvidia.com>
Reviewed-on: http://git-master/r/146812
(cherry picked from commit 298382285677fa791098d117ccc0a0a3d9ab0f9a)
Reviewed-on: http://git-master/r/219379
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>

modified for use on Mako by faux123

Signed-off-by: Paul Reioux <reioux@gmail.com>
cpuidle: make a single register function for all

The usual scheme to initialize a cpuidle driver on a SMP is:

	cpuidle_register_driver(drv);
	for_each_possible_cpu(cpu) {
		device = &per_cpu(cpuidle_dev, cpu);
		cpuidle_register_device(device);
	}

This code is duplicated in each cpuidle driver.

On UP systems, it is done this way:

	cpuidle_register_driver(drv);
	device = &per_cpu(cpuidle_dev, cpu);
	cpuidle_register_device(device);

On UP, the macro 'for_each_cpu' does one iteration:

        for ((cpu) = 0; (cpu) < 1; (cpu)++, (void)mask)

Hence, the initialization loop is the same for UP than SMP.

Beside, we saw different bugs / mis-initialization / return code unchecked in
the different drivers, the code is duplicated including bugs. After fixing all
these ones, it appears the initialization pattern is the same for everyone.

Please note, some drivers are doing dev->state_count = drv->state_count. This is
not necessary because it is done by the cpuidle_enable_device function in the
cpuidle framework. This is true, until you have the same states for all your
devices. Otherwise, the 'low level' API should be used instead with the specific
initialization for the driver.

Let's add a wrapper function doing this initialization with a cpumask parameter
for the coupled idle states and use it for all the drivers.

That will save a lot of LOC, consolidate the code, and the modifications in the
future could be done in a single place. Another benefit is the consolidation of
the cpuidle_device variable which is now in the cpuidle framework and no longer
spread accross the different arch specific drivers.

Change-Id: I8f75188d5770871620f758c2973b74384ac570d5
Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Karthik Parsha <kparsha@codeaurora.org>
Signed-off-by: Mahesh Sivasubramanian <msivasub@codeaurora.org>
Input: Send events one packet at a time

On heavy event loads, such as a multitouch driver, the irqsoff latency
can be as high as 250 us.  By accumulating a frame worth of data
before passing it on, the latency can be dramatically reduced.  As a
side effect, the special EV_SYN handling can be removed, since the
frame is now atomic.

This patch adds the events() handler callback and uses it if it
exists. The latency is improved by 50 us even without the callback.

Change-Id: Iebd9b1868ae6300a922a45b6d104e7c2b38e4cf5
Cc: Daniel Kurtz <djkurtz@chromium.org>
Tested-by: Benjamin Tissoires <benjamin.tissoires@enac.fr>
Tested-by: Ping Cheng <pingc@wacom.com>
Tested-by: Sedat Dilek <sedat.dilek@gmail.com>
Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>

Input: Improve the events-per-packet estimate

The events-per-packet estimate has so far been used by MT devices
only. This patch adjusts the packet buffer size to also accomodate the
KEY and MSC events.  Keyboards normally send one or two keys at a
time. MT devices normally send a number of button keys along with the
MT information.  The buffer size chosen here covers those cases, and
matches the default buffer size in evdev. Since the input estimate is
now preferred, remove the special input-mt estimate.

Reviewed-and-tested-by: Ping Cheng <pingc@wacom.com>
Tested-by: Benjamin Tissoires <benjamin.tissoires@enac.fr>
Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
char-random: increase default entropy settings to (512,2048)
msm: kgsl: Print a message when tz_init fails

When the tz_init fails to initialize the GPU busy percentage
based algorithm, print an error message and revert to the old
algorithm.

Change-Id: I55a09db7d6f33f6496584fd24c9cfc8a70d13e3d
Signed-off-by: Suman Tatiraju <sumant@codeaurora.org>
camera: workaround for fc

Conflicts:
	drivers/media/platform/msm/camera_v2/sensor/eeprom/msm_eeprom.c
	drivers/media/platform/msm/camera_v2/sensor/msm_sensor.c
	include/media/msm_cam_sensor.h