OGLWidget._data is now a list of all data sets to plot. Add getter and setter with name 'lines' (matplotlib-like).
Adapt the test to the new OGLWidget interface.
Remove the shebang.
Put all test in function. Add a test function for the Figure class.
First implementation of the figure class.
Do some modification to have a black background.
Remove some print instruction.
Add some event handling to close the window.
Trying to reimplement all keyboard and mouse shortcuts.
Add a widget on the scene. Does not work yet!
Add a function to add easily new widget to the window.
Remove some useless and buggy instruction.
Modify the createWidget function. Modify the main program (no longer segfault).
Add a class derived from QGraphicsScene to handle painting event. Still flickering.
Change how mouse events where handled and move the timer outside the class.
Passed the OGLWidget as a scene object, set then in the viewport set with other OpenGL viewport and making the viewport as current context for opengl
Just trying to make it work...
Remove SCENE class. Adapt Figure.newWidget. some presentation change.
Change 'Qt.Vertical' to 'QtCore.Qt.Vertical'. Remove the createDialog function as it should be handle by the user class.
Remove tabs for space.