JSDraw now pulls RenderGL3 from Draw2D rather then the singilton global
Removed more references to GetRenderGL
Removed last refereces to GetRenderGl in Draw2D.cpp and TextureLoader.cpp
EngineUI now fetches RenderGL from Application
JSSys now pulls a wrapped instance of Application to get RenderGL3
GetRenderGL is now no more, Application now owns the only instance of RenderGL3