An update to my last evolving plants simulation, this one is uses simple character defined genetics to build a fixed shape plant, with a small simple set of instructions, allowing the ability to easily create your own genetic masterpieces. The lighting is improved to allow plants to monopolise specific colour ranges and is still much quicker allowing for vast side scrolling simulations and personalised regions of shade, The interface now uses my new TComponents and TCode libraries, making the background processes smoother and more responsive than ever.