positioned David's Finger Distal properly
started wiring up thumbs, Binkley's STLs work
Added Cyborg Hand 1.2 and 1.3
add wrappers for cyborg beast thumb finger and phalange
finished wiring in cyborg beast thumbs
Merge remote-tracking branch 'origin/add-thumbs'

Conflicts:
	Assembly/Assembly.scad

Merge fix-thumbs into master
Fixing what looks like an issue introduced during a merge - causes critical errors during rendering
hide control points, hide thumb phalange on load
Added parameter for new model
tweaked installation instructions
Added Creo Palm, Creo Cyborg Beast as an option for the palm (3) and fingers (3). Also added  the Karuna Short Gauntlet (2).

And verified that all render.

Note that the original Cyborg Beast Palm and Fingers aren’t valid and
don’t compile.
Default to Karuna short gauntlet (since it's new)