Adjusted tile colors for readability.
- Moved rendering call into a spaced function so that even when the first two writes to the render stream come in quick succession, the first two renders happen at the same rate as the rest of them.
- Added offset calculation to keep everything rendering at the top of the SVG.
- Updated renderer to use transforms to position cells instead of raw coords and added support for a y offset parameter to renderCells.
- Updated tile renderers and CSS to work with <g>s’ transforms’ scale.
Updated writeup to explain what’s going on.
Updated colors to make everything lighter.
Update renderer to use transitions to fade out elements being removed, slide the transform change, and fade in the new elements.
Pointed at data url that is not localhost or Github.