Indentation
Use std::vector
Remove duplicated light destruction
Don't set m_lastupdate if unused by spell
Remove unused using declarations
When a bow is equipped, hero screen shows the base damage from arrows.
The lower limit of player's Attributes and Stats is 1 now.
^GAMEDAYS variable now gets the amount of days, rather than their tens.
When a summoned creature kills an NPC, the player now receives experience points.
Set the default duration of "Confuse" spell to 5 seconds.