Another really early testing build. This version has crappy output, but at least the attack rolling functionality seems to work. TBD: Damage, double/five strike moves
Started work on output system. Adding modified version of Custom PowerCard Script and my new MacroReplace libraries.
Damage calculation started. Gets offensive number now, need to do defense next time, but want to commit now anyway just for file safety.
Basic attack -> damage rolls are working, no support for Double Strike / Five Strike / Triple Kick moves yet, but it's a very useful start.