Updated README
[merge] Ported player spawns & deaths
String safety changes,
fixed ubercharge percentages in GameFrame,
C99 snprintf implementation for Win32 added,
crashing bug rare, but still unfixed.
Access violation in SendPacketToAll, has only been triggered in Release builds and by reloading the page quickly and repeatedly.
Fixed memory leak
Switching to CUtlVector
Mac build, untested,
Fixing CMake for upcoming buildbot machines
Minor cmake tweak, bringing buildbot and OS X changes to master
OS X bugs fixed, fixes #1
Finished Windows building with CMake,
updated various text files to reflect this,
moved TODO.md to GitHub Issues.
Accidentally remove webspec.sp
Starting move to Source SDK 2013, OS X building
Linux building under SDK 2013, untested
Reverting previous commits, they will be placed in a new branch.
Updated build instructions, added notice for Source SDK 2013
Fix CMake on Windows
Another CMake fix
Testing new movement code, looks choppy/jittery on screen but it matches the state of the server much more closely