adding battle sequence + enemies
adding battle basics
adding shark parts
adding battle initializer + updating static
adding cursor pointer
adding basic battle fill graphics
minor update
adding styling for game field
moving battle to separate files
major update
adding disabled as default
updating enemy class 
- adding auto attack sequence
- adding healthbar
updating player
- adding healthbar
- adding attack method
updating statics
updating battle js
minor styling update
adding info header
adding style for info header
adding message when attacking
disable when attacking not when done animating the attack