TPT++ jacob1 846d7d80: allow NEUT to travel through ICE and SNOW, and for it to turn OIL to GAS (both like in extremely old versions)
TPT++ jacob1 8b83ae9f: PSTN ctype sets the element that stops it, FRME with a tmp of one is non-sticky (doesn't pull)

(Mostly already applied, due to using latest PSTN element file)
TPT++ cracker64 319ffb7e: Change some old NEUTPENETRATE to NEUTPASS, NEUT should only displace GOO, WOOD, and PLNT.

plus jacob1 36adc3c5: Fix NEUT not going through INVS
TPT++ savask 43974d85,d76650f7: Narrowed loops for all elements in the first list. Probabilities might be messed up a bit, I'm not sure.

jacob1 d357fcdc: change VIBR back to 5x5 loop checks
TPT++ jacob1 c50e12df: CFLM defusses VIBR, a few speed improvements to VIBR
TPT++ Simon, jacob1, jacksonmj: latest version (2014-11-07) of GOLD
TPT++ jacksonmj 526e9320: INST flood fill change so that conduction is only prevented for 1px wire crossings, but not when the vertical wire is thicker than 2px.

Fixes TPT++ bug 129, and prevents INST diodes when using a 2px vertical crossing a 1px horizontal.