Radgun started, need to fix it not changing SEs
Fixed and finished up the radgun
DNA scrambler syringe finished
PDA Pinpointer finished
Scrapped the unholy flask
Updated changelog.html
Changed dna scrambler to 2 telecrystals and buffed the radgun so it isn't completely outclassed by the revolver
Made pda pinpointer have only one use, with warnings. Added cancel button and examining shows the name of the PDA being tracked.
moved dnascrambler icon updating to update_icon() proc for consistency
enabled dnascrambler.dm
fixed merge conflicts
Merge branch 'Bleeding-Edge' of https://github.com/d3athrow/vgstation13 into traitorbranch

Conflicts:
	html/changelog.html
Set default volume of media manager to 50, have it load volume from preferences
Merge pull request #593 from Kzd1/traitorbranch

New traitor items
Minor fixes and new sprite

New sprite for the Autopsy scanner, and a fix for the hopcap to make it
actually spawn
Further minor fixes
New Shade Sprite

Somewhat work in progress
admin thing
admin things again
derp