Commit inicial.
Free movement.
Removendo código desnecessário e acertando lista de inimigos.
Enemy AI
Enemy reacts to player proximity
Acertando e matando inimigos.
git ignore
Parar de versionar workspace.xml.
Merge branch 'master' of https://bitbucket.org/bassarisse/ggj14

Conflicts:
	.idea/workspace.xml
	src/game/scenes/Stage.js
Changing enemyState property name
Removing unnecessary code.
Changing enemyState property name
Parallax system.
Enemy reacts to player proximity
Some refactoring for enemies attack and HUD preparation.
Merge branch 'master' of https://bitbucket.org/bassarisse/ggj14
Base dialogue screen and adjustment on walking animation.
Better backgound parallax management.
Background management.
background and tile resources