Updated for whispersync
if a accomplished mission is played again it stays acomplished
added update for virutal methods
fixed player animation walking
updated of codeblocks file
user can steer mouse with keys
detecting dpad input and injecting as normal input keys
 changed enable_input_all to enable_input_touch for remote controls
separated gui for touch buttons with the pull down menu
using left/right to change weapon
resume in MessageBox with Return Key
selecting state in GUIStatistics with keyboard
updated codeblock file
selecting hp and mp aswell as weapons. Use "attack" to drink
fixed initial state for map pause/render
rearranged methods
injecting mouse click events on return press only if curser is visible
updated codeblocks file
added tools translation
added support for key input events only to credits