It is no longer possible to open the Condition-Editor while not in the main form
Slightly reduce the size of the listview containing all smartscripts
Move some enumerators to the PublicEnums.cs file
Create a new ListView class called CustomListView. The Condition and SmartScript listviews now inherit from it.
Condition-Editor: the new condition is now selected in the listview upon saving it
Condition-Editor: the ScriptName and Comment textboxes no longer get defaulted to "0" when a new condition was saved
Condition-Editor: once and for all fix the prompt messageboxes from buttons underneath the listview
Set the default value of parameters to "Unused parameter" instead of a blank field so it's more clear for the user
Permanent tooltips now also update when they are not shown. This means that when the user turns them on, the last tooltip will be shown
Set the default permanent tooltip values to the currently selected event type on load
Fix an exception thrown when searching for unit field bytes1 values
Trim the criteria wehn searching for an entry of a creature/gameobject/etc. Prevents issues where searching for, for example, a creature name and having a whitespace right after it would return no results.
Fix a new exception thrown when searching for a field in either of the selectforms whose enumerator was casted to an unsigned integer
Minor grammar correction in a messagebox
Condition-Editor: Add numbers of the condition type/sourcetype/target
Condition-Editor: the message displayed when no conditions exist in this session is now more clear for the user
Change some messagebox icons from Information to Question
It is no longer possible to open a SearchFromDatabaseForm window (to search the world database) while running the application in creator-mode.
Show the controls in the login form while attempting to connect.
Change 'permanent tooltips' to 'static toltips' to prevent confusion