Clone powerup working
Merge pull request #17 from KirbyAu2/highlightLane

Highlight lanes and bug fixes
Merge remote-tracking branch 'upstream/master' into cloning

Conflicts:
	Assets/Scripts/Player/Player.cs
ship prefab
Merge pull request #19 from ckhamash/cloning

Cloning
worked on swirlie
Merge remote-tracking branch 'upstream/master'

Conflicts:
	Assets/Resources/Models/Enemies/Materials.meta
	Assets/Resources/Models/Enemies/Materials/Material.mat
	Assets/Resources/Models/Enemies/Materials/Material.mat.meta
	Assets/Resources/Models/Levels/Materials.meta
	Assets/Resources/Models/Levels/Materials/No Name.mat
	Assets/Resources/Models/Levels/Materials/No Name.mat.meta
put in swirlie
removed debug log
Merge pull request #20 from adao1123/swirlie

Swirlie & Spike
Merge remote-tracking branch 'origin/master' into levelTransitions

Conflicts:
	Assets/Resources/Prefabs/Misc/Core.prefab
	Assets/Scenes/Levels.unity
	Assets/Scripts/Player/Player.cs