Added scoring mechanics.
Finished scoring mechanics
removed test ints from ball.cs'
Reworked scoring mechanics. Will likely create a 'score event' style function so it's less scripty
removed string declaration
Added BallReset();, Ball now speed ups gradually after each coliision.
removed unity test files
cleaned up comments
spelling error
added groundwork for sound effects.
incorproated sound
cleaned up sound functionality.
updated readme. paddles no longer move through walls
AI!
started working on win condition... (take it, take it, take it!)
cleanup, reverted pongais's type from public to private
moved aiMovement() to FixedUpdate()
reorganized folders a lot of things: 1) added mainmenu & credits. 2) finished win condition.
updated readme
preparing merge