Minimap icons can be configured now via config/minimap_icons.txt
Rare mobs can have different Icons depending on Configured Mods
added configurable minimap-icons for non enemy entities
added some dot icons made by Valther Maven (forum)
forgot rgb and Map items in configurable minimap
Added timer +offset for Playerbuffs
Stupid me. Timer is a Float and not an int. gives remaining time for Buff
Added Global Keyhooks to make the Hud able to React on key hit.
Key events will only be executed if PoE is the foreground window, so that The hud doesnt interfere with other programs.
currently the hooks are set in Program.cs wich might change in the future.
added a little DebugWindow (only in debug-mode) wich can be turned On and Off with the F11 key.
Currently the Global Settings are used to Handle if the Window will be shown or not (and therefore is saved to Settings.txt)
here we might need another way to handle internal flags.
Added lvl 6 for Block and Stun recovery which lead to an RTE
added Missing lvl 6 for Armour and Stun Recovery.
all those rolls should be somewhere in the memory.
damn. realy need to find it
When fast click on items to move them around into stash or otherwise the Window gets a Null value causeing an RTE --> fixed