The GameTree now refreshes when a game is ended.
Change visiblilty of DefaultTableModel to private.
Change visiblilty of DefaultTableModel to private.
Refreshing the GameTree no longer forces all nodes to collapse. It should keep the nodes exactly the same (except on a forced update, like submitting an estimate or ending a game. The automatic 20 second refresh won't collapse nodes anymore though).
Merge branch 'dev' of https://github.com/cs3733bdt/wpi-suite into dev
Fixes all issues with GameTree collapsing on refresh.
Fix/add Javadoc comments
Merge branch 'dev' of https://github.com/cs3733bdt/wpi-suite into dev
Modify code so most lines are not longer than 100 characters long. Also modify some comments to be more concise.
Odd merge error trying to fix
Modify SMSNotification to use compound assignments.
Switches the layout for GameTree to Spring. Through the use of Spring, I was also able to correct the issue with the gameTreeScroll not vertically expanding to fir its panel.
Merge branch 'dev' of https://github.com/cs3733bdt/wpi-suite into dev
Fix to merge issues
Add getter/setter for tableModel
change visibility of tableModel to private
Changes way notification messages are created to prepare for implemeneting end game notifications. Changes email notification format for creation.
Merge branch 'dev' of github.com:cs3733bdt/wpi-suite into dev
Fix/Add javadoc comments
Merge branch 'dev' of github.com:cs3733bdt/wpi-suite into dev
The ActiveGamePanel tab of a game now closes when that game is ended.