[s1882] Revert "[s1864] Happy New Year 2013"

This reverts commit 06f9f7dc35608a4c476ca79821d3c9b9e56f4f5c.

Signed-off-by: Salja <salja2012@hotmail.de>
[s1883] Revert "Improve readme"

This reverts commit fd49a198d35fe8f414df6b8f6baf5d31b60c66e0.

Signed-off-by: Salja <salja2012@hotmail.de>
[s1884] Revert "Initial commit for C-MaNGOS (TBC)"

This reverts commit 35e1670ff0de3a2eeb01feae31d559f2af001c5e.

Signed-off-by: Salja <salja2012@hotmail.de>
[s1885] Update *Orginal* MaNGOS Copyright to 2013 Thanks Antz

Signed-off-by: Salja <salja2012@hotmail.de>
[s1886] Forgot to Update

Signed-off-by: Salja <salja2012@hotmail.de>
[s1886] Implement DBScript support for 'on creature death' events

This can be helpful to implement epilogue events for various quests or dungeon encounters
[s1888] Add some creature_template level checks to avoid client crashes with invalid values

(based on commit [12367] - eadfd08c374fa77ac6a6c4ecbc113755cfb83a7f)
[s1889] CMake build fixes Thanks danielsreichenbach

Currently, you can not build contrib/mmap/, contrib/vmap_assembler/, and contrib/vmap_extractor/ under Linux.

Signed-off-by: Salja <salja2012@hotmail.de>
[s1890] use the absolut path for CMAKE_INSTALL_PREFIX

Before this commit, building with a relative ${PREFIX} would cause the
build to fail.
[s1891] Fix logic mistake in loading respawn times. Thx to xfurry for pointing
[s1892] Some code cleanup
[s1893] Use default SQL storage for spell_script_target
[s1894] Add support to pass spell_script_target depending on effect index

To clarify: The new column spell_script_target.inverseEffectMask stores the inverse Mask for effects,
so if you want a target to NOT fit for effect 1, you need to add 2^1 == 2 to the mask value.

Signed-off-by: Schmoozerd <schmoozerd@cmangos>
Introduce and clarify new TEMPSUMMON types
[s1895] Rename to new and clear defined tempsummon types

* Rename TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT to TEMPSUMMON_TIMED_OOC_DESPAWN
* Rename TEMPSUMMON_TIMED_OR_DEAD_DESPAWN       to TEMPSUMMON_TIMED_OOC_OR_DEAD_DESPAWN
* Rename TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN     to TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN

You should not rename in Object.h nor in TemporarySummon.cpp
Also note that this rename will in the moment not change any behaviour; But the behaviour will then be like the name suggests!
[s1896] Fix spell 24834

Also thanks to nighoo for an (independend) alternate version that was also important for final form.
Close #63

Signed-off-by: Schmoozerd <schmoozerd@cmangos>
[s1897] Fix build on linux systems.

Signed-off-by: Salja <salja2012@hotmail.de>
[s1898] Further fixes for extract tools. Thanks danielsreichenbach

The patch will allow map files to be extracted with binaries built on Linux, since they currently do fail when extraction maps, since Linux is case-sensitive when it comes to file names.

This removes the need to run pre-built Windows binaries under Linux to extract and assemble map data.

Signed-off-by: Salja <salja2012@hotmail.de>
[s1899] Implement water script support for SSC water

This requires additional support from SD2 side
Also slightly improve performace on the UpdateunderwaterState function usage

Close #83
Fix a small issue for [12361]