Added example usage of new data models and ingested coverages in the W3DS GetScene handler.
Adapted exceptionhandler to allow the Django web debugging interface.
first working version, produces local gltf file with textures & shaders
Added dummy delivery of different layers from the MeshFactory for testing
lat/long bounding box filter
Fix for last commit
get bounding box from request
changed path to converter
create output dir if necessary and correctly join paths
added clipping, jump over 180degree does not work
fixed curtains crossing 180degree meridian
Added 'MeshCache' module
Removed old code
fix for last commit
Added mapcache connection and seed logic proof-of-concept
clean up
add great circle distance
clean up
add geometrix levels of detail and re normalization of cropped geometry texture U
add geometrix levels of detail and re normalization of cropped geometry texture U