Extract AppStagingWatcher interface

Allow alternate start commands to re-use the functionaltiy to watch logs
and wait for staging to complete
Add restage command
Add jibber_jabber as a dependency
Use jibber_jabber to determine locale
Updating quotas to use a single init for i18n.
Remove chan_utils.go

Snark. I think this was copy pasta-d into the fake loggregator consumer.
Have to make platform specific tests for i18n init.

Because we are unable to change the locale for windows, we have to make
platform specific tests for both *nix systems and windows. We also have
to strip down the windows tests, because we can only test the case of
the system default language being set properly.
Simplify loading assets, now that we know how goi18n works

It will never actually load your assets for the default locale (e.g.: en_us), so
we decided to simplify how this works. Perhaps in the future if we send them a PR
to FORCE it to load english, we could bring this back
removed unnecessary GOPATH from CATS scripts
Skip "an app printing 32MB of output" test for CATS

This has been flaking consistently in our CI system.
Merge pull request #176 from julz/all_the_worlds_a_restage

Add restage command
Cleanup map-route tests
CommandFactory should ignore i18n init files

We recently swapped the order of the filename in our tool that
generates these recently.
Be more careful with string concat
Add french translations for buildpacks

A little tough at times, but I think we finally wrapped our heads around
how to use this crazy tool we built.

1. extract-strings
2. (manually) verify that everything is correct
3. repeat steps 1 and 2 as needed
4. merge-strings
5. rewrite-package
6. create-translations
7. [optional] verify-strings
Remove unneeded godep from build

As described in this GitHub comment[1] the use of godep in the build
script is unneeded.  Having it there requires all builders of the
project to have it installed even though it never needs to be called.
As an example, this causes the Homebrew formula for the project to be
massively more complex than it needs to be.  This change removes that
use of godep in the buildscript, instead calculating the absolute path
to the checked-in godep workspace and using that.

[1]: https://github.com/XenoPhex/homebrew/commit/a885c669908886d4cf9214ed1e812bd29dc7e217#commitcomment-6494522