Group client inputs. Do not reconnect on failure.
Fix module casing
Do not send empty updates
Fix update order
Remove unused map util
Synchronize client and server time
Change signature of collision detection methods
Refactor bullet creation
Improved hit detection and synchronization
Removed unused filter util
Fix remote bullet creation
Fix offline mode
Refactor common client and server game logic into one class
Validate shots on server
Added basic hud