Restyle.
Const get_speed and friends.
Get and set underlying creature speed when saving/loading monsters.
Add large blob, brain blob, and special telepathic control method for brain blob.
Add large and brain blobs to blob spawn list.
Add an example of coding style.
Remove unused redundant item constructor.
Extract itype lookup to item constructor to streamline code and cleanup unused item_constroller methods.
Clean up some includes and remove unused item_factory methods.
Add the new header to git.
Rename a VERY poorly named variable.
Stop passing nextinv into item constructor.
Eradicate game::nextinv and associated methods.
Use item_factory instead of itype in item constructors, and push artifact creation down into item_factory.
Generate a fake itype if we encounter an unknown id instead of failing.
Remove unnecessary manual checks for item type existence from iuse.cpp.
Remove a few more redundant itype checks.
Re-add item_factory include.
Maybe I should actually assign the type I looked up to the item.
Get rid of unknown item loading handling since it's handled inside item factory now.