updating canvas renderer to use culling properly
updating build
updating to use new buffer transfer; fixing RenderTexture for culling branch
adding check for DOM to avoid style reset.
using Array when Float32Array is not supported.
using totalRenderCalls for canvas
updating Array fallback for tiling sprite
using totalRenderCalls everywhere
Fixed an issue where anchor.x and y were not being set when creating a sprite straight up
Removed some debug msgs
now testing for a null base texture source when rendering in canvas
correcting base texture load / destroy; adding removeAllEventListeners for correct destroy sequence
Merge branch 'branch-opt-dev' of https://github.com/Jam3/pixi.js into jam3-merge

Conflicts:
	bin/pixi.amd.dev.js
	bin/pixi.amd.dev.js.map
	bin/pixi.amd.js
	bin/pixi.dev.js
	bin/pixi.dev.js.map
	bin/pixi.js
	src/pixi/renderers/webgl/WebGLExtras.js
	src/pixi/renderers/webgl/utils/AbstractBatch.js