started improving handles
fix test
add handleowner.h
update comments
Merge branch 'handleowner' into handle_improvements
made switch to new handle system
removed obsolete handle-tests
Added basic files for WorldTreeHint
Merge branch 'handle_improvements' of github.com:voxelinc/voxellancer into worldtreenoderef
basic worldtreehint impl done
integraded WorldTreeHint into WorldTreeGeode
remove WorldTreeGeode::setWorldObject
Merge branch 'master' of github.com:voxelinc/voxellancer into handle_improvements
intermediate state on shields
another intermediate on shields
intermediate
ray based friendly fire prevention and smart weapons
added friendlyfire test scenario
Merge with master
fixed ff-intersection check,
added node hint
added isHostile to factionrelation