Fixes for masklist collisions and debug drawing:
- Added project() to Hitbox (now handling offsets)
- Added min/max corrds to Polygon
- Masklist updated to differentiate between Hitbox and Polygon (to handle bounds correctly)
Merge branch 'fix-masklist-drawing-collision' of git://github.com/azrafe7/HaxePunk into azrafe7-fix-masklist-drawing-collision

Conflicts:
	com/haxepunk/Mask.hx
	com/haxepunk/masks/Circle.hx
Merge branch 'dev' of github.com:HaxePunk/HaxePunk into dev