Add "Copy" and "Paste" entries to the Atlas "Edit" menu. Patch by stilz_, fixes #2642.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15994 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15995 3db68df2-c116-0410-a063-a993310a9797
Query /proc for the executable path on Linux. Patch by starslayer. Refs #2086.

Factor out unix_ExecutablePathname() which is used by BSDs and Linux (as a fallback).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15996 3db68df2-c116-0410-a063-a993310a9797
Make some things static.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15997 3db68df2-c116-0410-a063-a993310a9797
Escape a character.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15998 3db68df2-c116-0410-a063-a993310a9797
fix a JS error in petra

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15999 3db68df2-c116-0410-a063-a993310a9797
display victory conditions when selecting a map, fixes #2727

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16000 3db68df2-c116-0410-a063-a993310a9797
Remove unused overload of GetSavedGameData


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16001 3db68df2-c116-0410-a063-a993310a9797
Some source string fixes.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16002 3db68df2-c116-0410-a063-a993310a9797
Allow techs to modify the resources that can be dropped of at dropsite. Patch by niektb. Fixes #2629.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16003 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
petra: stop (after some time) to try gathering inaccessible resources (i.e. chicken inside buildings in random maps) + some cleanings

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16004 3db68df2-c116-0410-a063-a993310a9797
Fix a comment written too quickly

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16005 3db68df2-c116-0410-a063-a993310a9797
Add wall style for Seleucids in the random map scripts. Currently, Hellenic walls are used. Fixes a bug in the Fortress random map.
Patch by FeXoR.

Fixes #2942, refs #2619.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16006 3db68df2-c116-0410-a063-a993310a9797
Change the way we filter out selected entities when we draw a selection box. Add a hotkey to allow selecting only idle units.

Patch by Rolf Sievers, fixes #2407.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16007 3db68df2-c116-0410-a063-a993310a9797
petra: avoid updating some no-more-used entitycollections

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16008 3db68df2-c116-0410-a063-a993310a9797
Properly handle auto-research promotion techs at game start.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16009 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Merge remote-tracking branch 'upstream/master'