Merge pull request #4 from SmartCat/release-cocos2dx-3

* fixed black line joints between the sprites on iPhone 4
- added missing resources
Merge branch 'release-cocos2dx-3' of https://github.com/CatalystApps/Cocos2dxGAFPlayer into release-cocos2dx-3
- fixed minor issues
Merge pull request #5 from SmartCat/release-cocos2dx-3

* fixed memory leak on scenes replace
Merge pull request #6 from SmartCat/release-cocos2dx-3

* fixed view positioning while using cocos2dx-v3.3
- [WP8] Implemented precompiled shader loading
- [WP8] Updated precompiled shaders
+ [WP8] Added Example project
 * [WP8] Fixed Example project
* Fixed GAFCachedTexture default constructor and copy operator
- [WP8] Updated application description
* [WP8] Fixed Example project resource search path for Cocos2d-x v3.3
* Fixed compilation errors in Example project for Cocos2d-x v3.3
- Updated ignore list
- [WP8] Enabled orientation change handling in example project
Update README.md
* fixed crash with empty animation
- added x64 support for MS VC
Update README.md
Merge branch 'release-cocos2dx-3' of https://github.com/CatalystApps/Cocos2dxGAFPlayer into release-cocos2dx-3
* Updated README.md with list of supported platforms
- Enabled faster uniform setter for cocos versions starting from 3.2
Merge branch 'release-cocos2dx-3' of https://github.com/CatalystApps/Cocos2dxGAFPlayer into release-cocos2dx-3
- Changed GAFAnimatedObject subobject container from list to vector as it will work faster.