added setColor (heaps compat)
fixed slider (text height is no longer 0)
fix
fixed letter spacing (already have one pixel by default)
fixed when resourcePath defined + prevent cache issues
added under()
added mouseLock
added setPoints
fixed click should not propagate
added fromValues
changed Interactive.blockEvents to cancelEvents, added a bit of documentation
located key events at current mouse position to perform normal propagation instead of current-over one (allow cancel/propagate)
remove webgl/openfl compilation (now handled in heaps branch)
changed h3d.mat.Texture API to use new+flags
more gl clear
entirely review texture allocation and dispose/realloc, maximize usage of rectangle textures
merged h3d master