testable code for Catcher
pushing because justin said so :)
Merge master to Mateo branch
fixed ChopSticks for Parameters
Started to really fill out launcher
Merge branch 'Hunter' of https://github.com/FIRST-FRC-Team-2028/2014.git
update beginning of 2/5/14
pulled master to jeremy branch
Updating my branch's code
added timer to the Catcher
Adding isEmpty(), isHolding(), and isCatching() booleans to GameMech. (gives an error at the end of the brackets for each, ignore it, for now)
Added State class to GameMech and Launcher then added what I thought would be the places to change the state in Launcher
Got rid of the errors
Added processing methods to Gamemech Launcher and CrabDrive
Added calls to processGameMech() and processCrabDrive()
Merge origin/Mateo
I have added a second motor to drive motor
Added getFrontPosition(), getRearPosition(),
Added some comments to Launcher and CrabDrive
Added getFrontPosition(), getRearPosition(), processDriveUnit(), processWheel(), and re-edited DriveUnit in accordance to changes