Initial commit

Roll20 Character sheet for Castles & Crusades
Added fields to AC

Fields added for AC, moved things around to more accurately look like
Official character sheet
Revert "Merge remote-tracking branch 'origin/master'"

This reverts commit 195b95c9ff8527e0ce8bc2170c8b5d3c9435e4c2.

Merge remote-tracking branch
'origin/master'

Conflicts:
	Castles&Crusades/C&C.html

Spaced out AC
lines

Made aesthetic changes to AC
Merge remote-tracking branch 'origin/master'

Conflicts:
	Castles&Crusades/C&C.html
Added weapons

Weapon added w/ repeating fieldset
Adding abilities

Added racial and class abilities, plus the start of number of spells.
Added spell levels 3-9

Also game attribute names more descriptive
Adding senses, more aesthetic changes

Update weapons, update thumbnail
Failed Fieldset w/ multiple td's

Tried to line things up better.
Removed weapon fieldset

Couldn't find elegant way to use weapons/tables in repeating fieldset.
Adding plus/equal to weapon entries

Making appearance more like official character sheet
Removed css that's no longer used for weapons

sspace is no longer used in weapon structure
Adding hit/dmg buttons to weapons

Added click buttons to roll to-hit and damage rolls
Adding default values for most entries

Added value="XX" for most input data
C&C: More aesthetic changes

Castles&Crusades - Will be making move eventually away from tables and
utilizing CSS more.
C&C - Added Starting Hero Lab import

Also added HitPoints boxes
Fixed Primary checkboxes

Major updates to Hero Lab character importer
Fixing HP/Max

Updating Scripts and charsheet
Adding armor worn

Castles&Crusades Character Sheet, getting closer to Hero Lab input.
Adding Turn Undead entries

Castles&Crusades, updating HeroLab import, adding fields for turning
Undead