Fixed bug in Effect.cpp where the OpenGL function glGetActiveUniform is called with a wrong parameter, causing an assertion failure on some graphic cards.
Fixed memory leak.
Update Container.cpp

Fix for addControl().

Rearranged execution.
Adds ref before removing control from current parent, avoiding deletion of control.
Merge pull request #1443 from KJO/master

Fix for addControl prematurely deleting control.
checks if vsync is usable (to avoid problems with VM)
Merge pull request #1441 from olee/master

Fixed bug in Effect.cpp where glGetActiveUniform is called with a wrong parameter
updated coding style
tabs to spaces
Merge pull request #1445 from bosoni/master

checks if vsync is usable (to avoid problems with VM)
Merge pull request #4 from blackberry/master

Sync with Original GamePlay3D