Mob Adjustments (Ver. 2)

This is a step in facilitating building paths and giving players more locations to build. This change was modified by player requests.

The discussion is here:
https://github.com/Daenks/Meridian59_103/pull/191

Changes
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Badlands 1 now only spawns Groundworms(100 HP).
Badlands 2 spawns only Groundworm Queens(130 HP).
Barloque Sewer screens 2 and 3 spawn only Lupoggs(105 HP).
Jasper Sewer screens 2 and 3 spawn only Lupoggs as well(105 HP).
The Orc cave screen "Aqueducts of Merbs" now spawns only Shadowbeasts(150+ HP)
Deep in the Forest of Farol screen 1 spawns Mollusks only(150 HP).
Deep in the Forest of Farol screen 2 spawns Living Trees only(50 HP).

EDIT: 
Seafarer's peak now is back to normal, Trolls and mutant ants(90 HP, 75 HP)
King's Way(Screen with Bei Naq) now spawns Frogmen(80 HP)