Function Ideas for Classes

Some ideas on how to implement functions for different classes.
Initial Character Design

My character class so far.
More Character Design Stuff

Added more to my character class.  I made a few comments about some
problems I'm encountering too.
Feedback for Character Class
Moved Character Discussion Into Appropriate File

Moved to Development file
Character Class Changes

Just a few tweaks to the character class.
More Character Class Stuff

Made a few changes to character class
Moving code to correct spot
Reviewed Character Class Code, Added Notes

Awesome job Jacob, left some notes regarding style and coupling.
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Modified Code

Added Controller declarations, moved character testing into testDriver
function, commented where placeholder functions were in Character class
for clarity
Updated Controller Class

Added function/variable definitions into controller class, grouped
#includes in main for clarity, created testDriver for Controller.
Updates

"class character" now reads "class Character" to better reflect class
naming conventions.

Added content to GameControllerTestDriver to verify character creation
within the class. Once the changes to Character are made, I can start
testing the inheritance stuffs.

In Main, the test drivers are all listed. Simply comment out the ones
you are not working on currently.
Merged Code
Merge remote-tracking branch 'origin/map-reader' into workspace
Merge branch 'character-design' of https://github.com/zolphinus/Team42Workspace into character-design

Conflicts:
	development/classCharacter.cpp
	development/classCharacter.exe
	development/classCharacter.o
Character Adjustments

Tweaking some character code to make it better
Updated Tasks

Updating tasks file.
Updated Task List

Suggested expansion of character with simple features, as well as the
idea of designing the Item class in psuedo code
Updates to character

Minor updates to the character class based on Jonathan's suggestions.