(iOS) Don’t crash when closing an action sheet created by the RunActionSheet function.
Add support for movable overlay elements.

Very useful for visual feedback of analog controls.
Add analog for example overlay.
Merge pull request #454 from libretro/movable-overlay

Movable overlay
Saturate analogs based on range and not range mod.
Use correct size with calloc.
Use struct texture_image instead of video_overlay_image.
Add texture_image_free().

Cleans up deinit code for textures.
(XDK1) RMenu build fix
(XDK1) Compile in HAVE_OVERLAY - will need to be hooked up
in xdk_d3d driver
(D3D) Start brining D3D9 and XDK D3D drivers together
(MSVC) Downgrade solution to MSVC 2010 - fix some issues
(MSVC) Build fixes to D3D9 driver
Build fix - don't include msvc_compat.h reference in file_path.h -
instead just change return type for file_read to int
(MSVC) Builds again
(MSVC) Rearrange files in project solution
Fix licence header in file_path.h.
At least use long for return type of read_file().

int is not acceptable as a return type for anything regarding sizes.
long is dubious as well, but better (64-bit on sane ABIs and the return
type of ftell()).
(D3D) Split up D3DVideo-specific code to separate file
Add new D3D file to Makefile.win too