remove old app.js
two bots work on screen. works with bot deaths. temporarily change bot fire time for testing.
delete unecssary botHook array
bots spawn and respawn at moonbase
bots spawn and  respawn at moon base on death and game. turn off firing and hit detection on gameover or else physijs throws and error
increased range of bot brakes and thrust. bots slow down earlier and get closer to player
refactor and modularize controlBot for evasive maneuvers implementation
further refactor and modularization of controlBot
final refactor of control bot. to start evasive maneuevers
add evasive maneuver on bullet hit. does not work but does not break game. need to merge for the purge
on hit, bots dodge bullets for 4 seconds before realigning
Merge branch 'dev' of https://github.com/satellite-game/Satellite into dev
Merge branch 'dev' into MoreAndSmarterBots

Conflicts:
	build/client/game/s.js
	client/game/classes/s.Bot.js
	client/game/classes/s.SatelliteGame.js
Merge pull request #223 from cooperjbrandon/MoreAndSmarterBots

More and smarter bots