Missed update of vcxproj.filters file
Project file cleanup. Loads in VS2013 (but still builds w/VS2010 toolset)
Compile for CC3.0 exclusively
Generate line info
Checked in the new algorithm parameters I've been testing with on my laptop.
Replaced rgba class with native float4
Print the running total wall time with every iteration
Fused multiply-adds -> nearly 2x performance improvement
Kernels were almost always using imgWidth/imgHeight as floats; let's pass them as such and avoid a lot of typecasts.
Hoisted some loop invariants. ~5% faster.
Added README to VC project
Fixed typo in scoretriangle() loop start! Noticeably better convergence now.
Replaced double-precision constants with single-precision. Significant speedup!
Updated README