Chapel improvements.
Added Watson sprites as per: http://baystation12.net/forums/viewtopic.php?f=33&t=9247
Fix so that custom sprited borgs don't spawn as a cardborg
Commiting Michael Guess's pendant: http://baystation12.net/forums/viewtopic.php?f=33&t=9367
Papadrow's custom dress for lillian: http://baystation12.net/forums/viewtopic.php?f=33&t=9363
stealthfix
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Fixes for https://github.com/Baystation12/Baystation12/issues/4173 , https://github.com/Baystation12/Baystation12/issues/4168 , https://github.com/Baystation12/Baystation12/issues/4159 , and https://github.com/Baystation12/Baystation12/issues/4038
NanoUI Updates.

* Restructured HTML in an attempt to fix the "blank UI" issue.
* Added a crap ton of debugging messages.
* Added a loading message to the UI.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Cleanbot/dirt fix.

Now if a cleanbot cleans a tile, it will also set it's dirt value to 0
so a person walking back over the tile won't instantly create more dirt.
Merge pull request #4229 from Faerdan/dev

NanoUI Debug Updates
Merge pull request #4225 from Zuhayr/dev

Mixed up some whitelist flags, also added alien reagent reactions.
Merge pull request #4230 from Ccomp5950/dirt_nerf

Cleanbot/dirt fix.
PDA NanoUI Optimizations.

Since we no longer have to send data on first UI view we can remove those
checks and only look at the data we need to send when we need to send it.

Also fixed a couple of the links on the status display function.
Merge pull request #4233 from Zuhayr/dev

Commit testing? What's that? Single character fix for pulse checking.
Merge pull request #4231 from Ccomp5950/pda_fix

PDA NanoUI Optimizations.
NanoUI fix.

* Moved the receiveUpdateData JavaScript into the head so that it's loaded first.

This is to prevent an error which occurs if an update is recieved from the server before the UI is fully loaded.
Merge pull request #4235 from Faerdan/dev

NanoUI fix
Merge pull request #4227 from DJSnapshot/hotfix

Map fixes