Added Win Condition
login registration error fixed
Added chip images to Resource files
Merge remote-tracking branch 'origin/Development-Branch' into Development-Branch

Conflicts:

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith.suo

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Release/DesignTimeResolveAssemblyReferencesInput.cache
added pictures but dont see it added panel
database bet sync up
Merge remote-tracking branch 'origin/Development-Branch' into Development-Branch

Conflicts:

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith.suo

	CSC460_BlackJack_Final_Burke_Hammontree_Smith/CSC460_BlackJack_Final_Burke_Hammontree_Smith/obj/x86/Release/DesignTimeResolveAssemblyReferencesInput.cache
player borrow and debt put in place

currently not label to represent this on screen.
Anchored cards to background panel

It's not perfect but it works right now.
database sync fixes
FIXED THE HIT BUTTON AFTER YOU KILLED IT
Fixed the dealer hitting improperly
resolved EVERYTHING with the database
Fixed win conditions, stomped bugs

Got basic playability down, although still trying to catch bugs.
Release Build for class
Split Hand Chores, READ ME!

both display methods now paramater based (Hand hand)

both delete methods removed, now only 1 delete method, now paramater
based (Hand hand)

checkWin method now parameter based (Hand playerHand)

Multiple player hands now instantiated
changed the UI look alil and fixed some enable and disable buttons for now
Fixed delete functionality with dealer
Split and Double buttons (Unimplemented)
Button enable/disable functionality

Buttons flip on when they need to and flip off when they need to