Added a couple of silly biomes.
Merge branch 'master' of https://github.com/Aristo7/Gulch
Merge branch 'GaltGuns'
Basic multiblock, still buggy.
Validation logic has been improved. Can check in 4 direction orientations. A few bugs are left, though.
Fixed a bug in validation logic.
Add a manager that keeps track of multi blocks and resets all blocks that were once part of complete structure. So now removing any block will reset the whole structure.
Multi manager now provides a shared tile for the whole structure and the container and a tile is shared among them.
Merge branch 'master' into Galtguns

Conflicts:
	src/main/java/com/johngalt/gulch/GulchMod.java
	src/main/java/com/johngalt/gulch/blocks/common/GaltBlocks.java
	src/main/java/com/johngalt/gulch/dimension/GulchChunkProvider.java
	src/main/java/com/johngalt/gulch/gui/GuiHandler.java
	src/main/resources/assets/gulch/lang/en_US.lang
Merge branch 'master' into Galtguns

Conflicts:
	src/main/java/com/johngalt/gulch/GulchMod.java
	src/main/java/com/johngalt/gulch/blocks/common/GaltBlocks.java
	src/main/java/com/johngalt/gulch/dimension/GulchChunkProvider.java
	src/main/java/com/johngalt/gulch/gui/GuiHandler.java
	src/main/resources/assets/gulch/lang/en_US.lang
Gui abstraction finished.
All GUIs use the base format