fixed some gamelogic to make client and server work together
Add Card images, get rid off bubble sort... ;) :'(
implemented skipping players when they are finished
now server only starts with 3 clients
Implement methode for playername and active/inactiv player color.
minimized jocker card img.
fixed skipping players when out of cards and fixed detection of
checkTickEnd
added int GameState.getPlayerPoints(PlayerToken lvToken)
Do some stuff...
fixed bug if first player passes
Merge branch 'develop' of https://github.com/aureliailerua/Haggis_QFresh into develop
fixed TableView bug
add EndView and StartView (There are still problem with the JTable). Add
StartController (don't work jet). Add some new icons and image for the
EndView.
Pattern erweitert
TestHash moved to unittests
Add window for rules (doesn't work yet)
Merge branch 'feature/logic' into develop
Pattern working perfectly : )
merge logic and develop after changes in Pattern
Merge branch 'develop' of https://github.com/aureliailerua/Haggis_QFresh into develop
create folder rules; add a frame for the haggis rules in the StartView
and make it with a scrollbar.