Initial Upload
added prototypeal inheritance to animation objects.They now all inherit from one animation object. Also, made the initialize section an object itself for namespace reasons
finished the object prototypes
switched validation from animation subclass to animation superclass, cleaned up the routing of the animation creator
got rid of a lot of the fat that was leftover from before the animations were automatically created, all that is left are the functional references
caught up with the indenting and legibility that Ive been neglecting
added some specification documents, clarified the difference between animation types. Moved the animationgroupgroup to the animation controller. Defined the controllers role
moved most of the specifications to the specification documents and out of the javascript, defined the controller calling further
started adding measures, connected a deltatime script that *might* be useful, put the element parsing structure in the constructor
started changing my constructors to true prototypal inheritance, fuck javascript
cleaned up the repo
Merge branch 'master' of https://github.com/stephen-standridge/formisfunctionweb
cleaned up old version files