working on issue #36, need to make some changes to the waypoint system.

In this WIP commit the creeps have two identical waypoints, thus they stay put
debug outs
still debugging; now at least they start moving
I really should convert waypoints to use x and y
just one for testing
fix normalization / actually set a direction again
go back to 5 enemies
Merge branch 'nczempin'
removing some debug prints