Adds hardsuit breaching, adds a hardsuit repainter, adds integrated equipment for hardsuits.

- Helmets and magboots can be used on a hardsuit to integrate them. This will link them to the suit, removing them when the suit is removed and allowing the Toggle Helmet verb to be used.
- Space suits will now suffer breaches when hit by a certain amount of brute or burn damage. Damage can be repaired with welding torch/metal/plastic or a suit cycler.
- Suit cyclers are basically less terrible suit storage units that can change the icons and strings of the suits inside, as well as the species_restricted value.

TODO for PR before merge: mounted equipment for hardsuits, proper icons for suit cycler.