Integrate all module into cocos2d on the iOS/Mac platform
Update Xcode project configure
OpenGL context attributions setting
merge v3 to v3_glviewattrs
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
OpenGL context attributions setting revise
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_glviewattrs
Modify MciPlayer.cpp to support Unicode
Add CC_DLL for related network files
Update cocos2d android.mk
 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and  libextension into cocos2d on the iOS/Mac platform
Update android.mk for related cpp test cases
Adjust cpp-template-default template
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module

Conflicts:
	cocos/Android.mk
Remove CCModuleManager.h/cpp and adjust the related project
OpenGL context attributions setting revise -2
[AUTO][ci skip]: updating cocos2dx_files.json
add primitive release nots
Merge pull request #7862 from dabingnn/v3_PrimitiveReleaseNots

add primitive release nots
Merge pull request #7861 from CocosRobot/update_cocosfiles_1408722976

[AUTO][ci skip]: updating cocos2dx_files.json