Resolve various nits w/ the UI

- Click on movement dialog section titles to toggle section
- Change default camera position
- Disable depth buffer for certain transparent materials which
  were previously being rendered incorrectly
- Only display station construct command if station belongs
  to user
- Refresh entity container on login
- Impose max duration of mouse down/up event resulting in click
- Disable cam controls when mouse leaves playing area
- Restrict min/max cam zoom distance
- Disable blur/focus triggering of effects player, visibilty
  event triggering should take care of what we need for this

Tests to be updated