Not Perfect, Stable
Sound Manager Systems
Stable Weapon
Added SoungManager start
Polymorphism Play
Added debug flag. Allow gdb debugging
Better Spherical to Rectangular Coordinate Conversion
Initialized Dynamic Projectile Array
Removed Class Constant
Streamlined Bullet Iteration
Attempt at obstacle finder
Player Alive State
Draw enemies only if they live
Physics Resolve attempt
Draw enemies only if they live
Projectile Collision on Enemy
Gameplay Modifications
added crosshair
Random Vector Function
Enemy Damage Interface