Added Lifesteal (the player doesn't have a health yet so it can't actually heal him yet)
fixed warning in meshexplodereditor
Merge branch 'GameDemo' into dev-zf
Created Boss stats

-sloth AI is currently broken
merge fixes from staging
fixed what I broke in the Sloth AI
The player now has health!
-knock back on hit
-invincibility frames!
-death respawns you in the last room