Implementation of in-game maps
IDCount Serialization
Send map when selected
EmptyMap item handler
cMap::UpdateRadius
Map item handler; Fixed several bugs
Add Skulls/Heads
Map decorators; Map clients
Add Heads completely
Add break to Protocol17x.cpp and use new comment delimiter
Documented cMap
Rename SkullEntity to MobHeadEntity
Add new Trees (without Generator)
Add BlockNewLeaves.h and rename Darkoac to Darkoak
cMapDecorator: Implemented random rotations
Merge pull request #697 from Howaner/Skull

Add Skulls/Heads to MCServer
Fixed bindings for cBlockArea:Get(Rel)BlockTypeMeta().

They no longer require the ghost output params.
APIDump: Fixed cBlockArea:GetRelBlockType() return types.
Manual merge (Fixed conflicts)
Thread safe cMap manager