[Bleeding] Add 1.7 setworldspawn and setidletimeout commands. Addresses BUKKIT-4932
Modify give command to support 1.7 features. Fixes BUKKIT-5286

Necessary additions include an interface to add internal value conversions
that are inappropriate for proper API design. This acts as a substitute
for properly formed, user-friendly commands in an effort to maintain
relatively vanilla behavior.
[Bleeding] Fix Achievement and Statistic API. Fixes BUKKIT-5305
[Bleeding] Add /achievement command. Addresses BUKKIT-4932
Add ServerListPingEvent player list API. Adds BUKKIT-5121, BUKKIT-2465
[Bleeding] Fix logic for calculating slot in Creative mode. Fixes BUKKIT-4715

Previously, hotbar slots for player inventory would return 9 - 18 while in
Creative mode, rather than 0 - 9. This commit fixes the logic used for
calculating the returned slot based on the raw slot.
Spigot
Empirecraft-API POM Changes
Water flow not trigger chunk loads

Make BlockFromToEvent default cancel if the flow would trigger a chunk load.
PlayerDeathEvent.getItemsToKeep

Exposes a mutable array on items a player should keep on death
Add a call helper to Event
EntityShootBowEvent consumeArrow API
ItemStack isSimiliar ability to skip durability check
Expose commandmap
Inventory Meta API
Entity Serialization

add method to spawn an entity at a location if its not in any world (invalid)
Remove Invalidated Metadata

On reload, metadata will be cleared
Add force to spawn reasons
Add API for vehicle exit event reason
Reset more stuff on timings reset