fixed: similar bug in Caster.EffectList enumeration
Merge branch 'master' of https://github.com/pobiega/DOLMattermancer
Untapped potential: can now take spell.damage to set how much spell should add and spell.value to determine max cap (to support two UI spells, long recast timers, to give players stuck without UP a chance)

Swapped order of chargingDD, proc to be proc, chargingDD. This prevents a bug where the lower resist debuff won't have been applied when the charged DD is.
added: two new baseline mattermancer spells. 30s RUT, Uninterruptable cast, 2s cast time. They increase untapped potential by 2 (level 11) and 3 (level 21) to a maximum possible of 3.